Exemplo n.º 1
0
        public static void WriteAnimEntityToFile(MemoryStream Writer, AnimEntityWrapper EntityWrapper)
        {
            Debug.Assert(EntityWrapper != null, "The passed Entity was not valid. Maybe the Toolkit does not support it?");

            bool isBigEndian = false;

            EntityWrapper.WriteToFile(Writer, isBigEndian);
        }
Exemplo n.º 2
0
        // Finds the correct type of AnimEntity and returns the data.
        // TODO: Ideally move this to our friend MemoryStream.
        public static AnimEntityWrapper ReadAnimEntityWrapperFromFile(AnimEntityTypes EntityType, MemoryStream Reader)
        {
            // Construct our AnimEntity
            AnimEntityWrapper Entity = ConstructAnimEntityWrapper(EntityType);
            bool isBigEndian         = false;

            // Make sure our entity is not valid, and read our data
            if (Entity != null)
            {
                Entity.ReadFromFile(Reader, isBigEndian);
            }

            Debug.Assert(Entity != null, "Did not find a AnimEntityType. Maybe the Toolkit does not support it?");
            Debug.Assert(Reader.Position == Reader.Length, "When reading the AnimEntity Definition, we did not reach the end of stream!");
            return(Entity);
        }
Exemplo n.º 3
0
        public static AnimEntityWrapper ConstructAnimEntityWrapper(AnimEntityTypes EntityType)
        {
            AnimEntityWrapper Entity = new AnimEntityWrapper();

            switch (EntityType)
            {
            case AnimEntityTypes.AeOmniLight:
                Entity = new AeOmniLightWrapper();
                break;

            case AnimEntityTypes.AeSpotLight:
                Entity = new AeSpotLightWrapper();
                break;

            case AnimEntityTypes.AeCamera:
                Entity = new AeCameraWrapper();
                break;

            case AnimEntityTypes.AeTargetCamera:
                Entity = new AeTargetCameraWrapper();
                break;

            case AnimEntityTypes.AeModel:
                Entity = new AeModelWrapper();
                break;

            case AnimEntityTypes.AeUnk7:
                Entity = new AeUnk7Wrapper();
                break;

            case AnimEntityTypes.AeSoundPoint:
                Entity = new AeSoundPointWrapper();
                break;

            case AnimEntityTypes.AeScript:
                Entity = new AeScriptWrapper();
                break;

            case AnimEntityTypes.AeSubtitles:
                Entity = new AeSubtitlesWrapper();
                break;

            case AnimEntityTypes.AeParticles:
                Entity = new AeParticlesWrapper();
                break;

            case AnimEntityTypes.AeCutEdit:
                Entity = new AeCutEditWrapper();
                break;

            case AnimEntityTypes.AeVehicle:
                Entity = new AeVehicleWrapper();
                break;

            case AnimEntityTypes.AeFrame:
                Entity = new AeFrameWrapper();
                break;

            case AnimEntityTypes.AeHumanFx:
                Entity = new AeHumanFxWrapper();
                break;

            case AnimEntityTypes.AeEffects:
                Entity = new AeEffectsWrapper();
                break;

            case AnimEntityTypes.AeSoundSphereAmbient:
                Entity = new AeSoundSphereAmbientWrapper();
                break;

            case AnimEntityTypes.AeSunLight:
                Entity = new AeSunLightWrapper();
                break;

            case AnimEntityTypes.AeSoundListener:
                Entity = new AeSoundListenerWrapper();
                break;

            case AnimEntityTypes.AeSoundEntity:
                Entity = new AeSoundEntityWrapper();
                break;

            case AnimEntityTypes.AeUnk32:
                Entity = new AeUnk32Wrapper();
                break;

            case AnimEntityTypes.AeSound_Type33:
                Entity = new AeSound_Type33Wrapper();
                break;
            }

            return(Entity);
        }