public async Task ClearUserAsync()
        {
            DiscordServerInfo guild = Program.Replicant.AvailableServers[Context.Guild.Id];

            guild.TargetUserId = null;
            guild.Locked       = true;
            guild.ClearMessages();
            await ReplyAsync("Cleared the replicated user");
        }
        public async Task SetUserAsync(IUser targetUser)
        {
            DiscordServerInfo guild = Program.Replicant.AvailableServers[Context.Guild.Id];

            guild.TargetUserId = targetUser.Id;
            guild.Enabled      = false;
            guild.ClearMessages();
            await ReplyAsync($"Set the target replicated player to {Context.Guild.GetUser(targetUser.Id).Nickname}");
            await ReplyAsync("Will require a full re-read of server messages to activate (!replicator readall)");
        }