protected void processPacket(ushort seq, byte[] packetData, int packetLen)
 {
     using (ByteArrayReaderWriter byteArrayReaderWriter = ByteArrayReaderWriter.Get(packetData))
     {
         while (byteArrayReaderWriter.ReadPosition < packetLen)
         {
             ushort num  = byteArrayReaderWriter.ReadUInt16();
             ushort num2 = readVariableLengthUShort(byteArrayReaderWriter);
             if (num2 != 0)
             {
                 if (!receiveBuffer.Exists(num))
                 {
                     BufferedPacket bufferedPacket = receiveBuffer.Insert(num);
                     bufferedPacket.buffer.SetSize(num2);
                     byteArrayReaderWriter.ReadBytesIntoBuffer(bufferedPacket.buffer.InternalBuffer, num2);
                 }
                 else
                 {
                     byteArrayReaderWriter.SeekRead(byteArrayReaderWriter.ReadPosition + (int)num2);
                 }
                 while (receiveBuffer.Exists(nextReceive))
                 {
                     BufferedPacket bufferedPacket2 = receiveBuffer.Find(nextReceive);
                     ReceiveCallback(ChannelID, bufferedPacket2.buffer.InternalBuffer, bufferedPacket2.buffer.Length);
                     receiveBuffer.Remove(nextReceive);
                     nextReceive++;
                 }
             }
         }
     }
 }
 protected void flushMessagePacker(bool bufferAck = true)
 {
     if (messagePacker.Length > 0)
     {
         ushort            num = packetController.SendPacket(messagePacker.InternalBuffer, messagePacker.Length, (byte)ChannelID);
         OutgoingPacketSet outgoingPacketSet = ackBuffer.Insert(num);
         outgoingPacketSet.MessageIds.Clear();
         outgoingPacketSet.MessageIds.AddRange(tempList);
         messagePacker.SetSize(0);
         tempList.Clear();
     }
 }
        protected void flushMessagePacker(bool bufferAck = true)
        {
            if (messagePacker.Length > 0)
            {
                ushort outgoingSeq    = packetController.SendPacket(messagePacker.InternalBuffer, 0, messagePacker.Length, (byte)ChannelID);
                var    outgoingPacket = ackBuffer.Insert(outgoingSeq);

                // store message IDs so we can map packet-level acks to message ID acks
                outgoingPacket.MessageIds.Clear();
                outgoingPacket.MessageIds.AddRange(tempList);

                messagePacker.SetSize(0);
                tempList.Clear();
            }
        }
Exemplo n.º 4
0
 public UnreliableMessageChannel()
 {
     receiveBuffer = new SequenceBuffer <ReceivedPacketData>(256);
     config        = ReliableConfig.DefaultConfig();
     config.TransmitPacketCallback = delegate(byte[] buffer, int size)
     {
         TransmitCallback(buffer, size);
     };
     config.ProcessPacketCallback = delegate(ushort seq, byte[] buffer, int size)
     {
         if (!receiveBuffer.Exists(seq))
         {
             receiveBuffer.Insert(seq);
             ReceiveCallback(ChannelID, buffer, size);
         }
     };
     packetController = new ReliablePacketController(config, DateTime.Now.GetTotalSeconds());
 }
        public override void SendMessage(byte[] buffer, int bufferPosition, int bufferLength)
        {
            int sendBufferSize = 0;

            for (ushort seq = oldestUnacked; PacketIO.SequenceLessThan(seq, this.sequence); seq++)
            {
                if (sendBuffer.Exists(seq))
                {
                    sendBufferSize++;
                }
            }

            if (sendBufferSize == sendBuffer.Size)
            {
                ByteBuffer tempBuff = ObjPool <ByteBuffer> .Get();

                tempBuff.SetSize(bufferLength);
                tempBuff.BufferCopy(buffer, bufferPosition, 0, bufferLength);
                messageQueue.Enqueue(tempBuff);

                return;
            }

            ushort sequence = this.sequence++;
            var    packet   = sendBuffer.Insert(sequence);

            packet.time = -1.0;

            // ensure size for header
            int varLength = getVariableLengthBytes((ushort)bufferLength);

            packet.buffer.SetSize(2 + varLength + bufferLength);

            using (var writer = ByteArrayReaderWriter.Get(packet.buffer.InternalBuffer)) {
                writer.Write(sequence);

                writeVariableLengthUShort((ushort)bufferLength, writer);
                writer.WriteBuffer(buffer, bufferPosition, bufferLength);
            }

            // signal that packet is ready to be sent
            packet.writeLock = false;
        }
Exemplo n.º 6
0
        // process incoming packets and turn them into messages
        protected void processPacket(ushort seq, byte[] packetData, int packetLen)
        {
            using (var reader = ByteArrayReaderWriter.Get(packetData))
            {
                while (reader.ReadPosition < packetLen)
                {
                    // get message bytes and send to receive callback
                    ushort messageID     = reader.ReadUInt16();
                    ushort messageLength = readVariableLengthUShort(reader);

                    if (messageLength == 0)
                    {
                        continue;
                    }

                    if (!receiveBuffer.Exists(messageID))
                    {
                        var receivedMessage = receiveBuffer.Insert(messageID);

                        receivedMessage.buffer.SetSize(messageLength);
                        reader.ReadBytesIntoBuffer(receivedMessage.buffer.InternalBuffer, messageLength);
                    }
                    else
                    {
                        reader.SeekRead(reader.ReadPosition + messageLength);
                    }

                    // keep returning the next message we're expecting as long as it's available
                    while (receiveBuffer.Exists(nextReceive))
                    {
                        var msg = receiveBuffer.Find(nextReceive);

                        ReceiveCallback(msg.buffer.InternalBuffer, msg.buffer.Length);

                        receiveBuffer.Remove(nextReceive);
                        nextReceive++;
                    }
                }
            }
        }
        public override void SendMessage(byte[] buffer, int bufferLength)
        {
            int    num  = 0;
            ushort num2 = oldestUnacked;

            while (PacketIO.SequenceLessThan(num2, sequence))
            {
                if (sendBuffer.Exists(num2))
                {
                    num++;
                }
                num2 = (ushort)(num2 + 1);
            }
            if (num == sendBuffer.Size)
            {
                ByteBuffer byteBuffer = ObjPool <ByteBuffer> .Get();

                byteBuffer.SetSize(bufferLength);
                byteBuffer.BufferCopy(buffer, 0, 0, bufferLength);
                messageQueue.Enqueue(byteBuffer);
            }
            else
            {
                ushort         val            = sequence++;
                BufferedPacket bufferedPacket = sendBuffer.Insert(val);
                bufferedPacket.time = -1.0;
                int variableLengthBytes = getVariableLengthBytes((ushort)bufferLength);
                bufferedPacket.buffer.SetSize(bufferLength + 2 + variableLengthBytes);
                using (ByteArrayReaderWriter byteArrayReaderWriter = ByteArrayReaderWriter.Get(bufferedPacket.buffer.InternalBuffer))
                {
                    byteArrayReaderWriter.Write(val);
                    writeVariableLengthUShort((ushort)bufferLength, byteArrayReaderWriter);
                    byteArrayReaderWriter.WriteBuffer(buffer, bufferLength);
                }
                bufferedPacket.writeLock = false;
            }
        }
        public void ReceivePacket(byte[] packetData, int bufferLength)
        {
            if (bufferLength > config.MaxPacketSize)
            {
                throw new ArgumentOutOfRangeException("Packet is larger than max packet size");
            }

            if (packetData == null)
            {
                throw new InvalidOperationException("Tried to receive null packet!");
            }

            if (bufferLength > packetData.Length)
            {
                throw new InvalidOperationException("Buffer length exceeds actual packet length!");
            }

            byte prefixByte = packetData[0];

            if ((prefixByte & 1) == 0)
            {
                // regular packet

                ushort sequence;
                ushort ack;
                uint   ackBits;

                byte channelID;
                bool compressed;

                int packetHeaderBytes = PacketIO.ReadPacketHeader(packetData, 0, bufferLength, out channelID, out sequence, out ack, out ackBits, out compressed);

                bool isStale;
                lock (receivedPackets)
                    isStale = !receivedPackets.TestInsert(sequence);

                if (!isStale && (prefixByte & 0x80) == 0)
                {
                    if (packetHeaderBytes >= bufferLength)
                    {
                        throw new FormatException($"Buffer too small for packet data! {packetHeaderBytes} packetHeaderBytes > {bufferLength} bufferLength");
                    }

                    ByteBuffer tempBuffer = ObjPool <ByteBuffer> .Get();

                    if (compressed)
                    {
                        var decompressedBytes = LZ4Codec.Unwrap(packetData, packetHeaderBytes);
                        tempBuffer.SetSize(decompressedBytes.Length);
                        tempBuffer.BufferCopy(decompressedBytes, 0, 0, decompressedBytes.Length);
                        bufferLength = decompressedBytes.Length + packetHeaderBytes;
                    }
                    else
                    {
                        tempBuffer.SetSize(bufferLength - packetHeaderBytes);
                        tempBuffer.BufferCopy(packetData, packetHeaderBytes, 0, tempBuffer.Length);
                    }

                    // process packet
                    config.ProcessPacketCallback(sequence, tempBuffer.InternalBuffer, tempBuffer.Length);

                    // add to received buffer
                    lock (receivedPackets) {
                        ReceivedPacketData receivedPacketData = receivedPackets.Insert(sequence);

                        if (receivedPacketData == null)
                        {
                            throw new InvalidOperationException("Failed to insert received packet!");
                        }

                        receivedPacketData.time        = this.time;
                        receivedPacketData.packetBytes = (uint)(bufferLength);
                    }

                    ObjPool <ByteBuffer> .Return(tempBuffer);
                }

                if (!isStale || (prefixByte & 0x80) != 0)
                {
                    for (int i = 0; i < 32; i++)
                    {
                        if ((ackBits & 1) != 0)
                        {
                            ushort         ack_sequence   = (ushort)(ack - i);
                            SentPacketData sentPacketData = sentPackets.Find(ack_sequence);

                            if (sentPacketData != null && !sentPacketData.acked)
                            {
                                sentPacketData.acked = true;

                                if (config.AckPacketCallback != null)
                                {
                                    config.AckPacketCallback(ack_sequence);
                                }

                                float rtt = (float)(this.time - sentPacketData.time) * 1000.0f;
                                if ((this.rtt == 0f && rtt > 0f) || Math.Abs(this.rtt - rtt) < 0.00001f)
                                {
                                    this.rtt = rtt;
                                }
                                else
                                {
                                    this.rtt += (rtt - this.rtt) * config.RTTSmoothFactor;
                                }
                            }
                        }

                        ackBits >>= 1;
                    }
                }
            }
            else
            {
                // fragment packet

                int fragmentID;
                int numFragments;
                int fragmentBytes;

                ushort sequence;
                ushort ack;
                uint   ackBits;

                byte fragmentChannelID;

                bool compressed;
                int  fragmentHeaderBytes = PacketIO.ReadFragmentHeader(packetData, 0, bufferLength, config.MaxFragments, config.FragmentSize,
                                                                       out fragmentID, out numFragments, out fragmentBytes, out sequence, out ack, out ackBits, out fragmentChannelID, out compressed);

                FragmentReassemblyData reassemblyData = fragmentReassembly.Find(sequence);
                if (reassemblyData == null)
                {
                    reassemblyData = fragmentReassembly.Insert(sequence);

                    // failed to insert into buffer (stale)
                    if (reassemblyData == null)
                    {
                        return;
                    }

                    reassemblyData.Sequence             = sequence;
                    reassemblyData.Ack                  = 0;
                    reassemblyData.AckBits              = 0;
                    reassemblyData.NumFragmentsReceived = 0;
                    reassemblyData.NumFragmentsTotal    = numFragments;
                    reassemblyData.PacketBytes          = 0;
                    reassemblyData.PacketDataBuffer.SetSize(0);
                    Array.Clear(reassemblyData.FragmentReceived, 0, reassemblyData.FragmentReceived.Length);
                }

                if (numFragments != reassemblyData.NumFragmentsTotal)
                {
                    return;
                }

                if (reassemblyData.FragmentReceived[fragmentID])
                {
                    return;
                }

                reassemblyData.NumFragmentsReceived++;
                reassemblyData.FragmentReceived[fragmentID] = true;

                byte[] tempFragmentData = BufferPool.GetBuffer(2048);
                Buffer.BlockCopy(packetData, fragmentHeaderBytes, tempFragmentData, 0, bufferLength - fragmentHeaderBytes);

                reassemblyData.StoreFragmentData(fragmentChannelID, sequence, ack, ackBits, fragmentID, config.FragmentSize, tempFragmentData, bufferLength - fragmentHeaderBytes, compressed);
                BufferPool.ReturnBuffer(tempFragmentData);

                if (reassemblyData.NumFragmentsReceived == reassemblyData.NumFragmentsTotal)
                {
                    // grab internal buffer and pass it to ReceivePacket. Internal buffer will be packet marked as normal packet, so it will go through normal packet path

                    // copy into new buffer to remove preceding offset (used to simplify variable length header handling)
                    ByteBuffer temp = ObjPool <ByteBuffer> .Get();

                    temp.SetSize(reassemblyData.PacketDataBuffer.Length - reassemblyData.HeaderOffset);
                    Buffer.BlockCopy(reassemblyData.PacketDataBuffer.InternalBuffer, reassemblyData.HeaderOffset, temp.InternalBuffer, 0, temp.Length);

                    // receive packet
                    this.ReceivePacket(temp.InternalBuffer, temp.Length);

                    // return temp buffer
                    ObjPool <ByteBuffer> .Return(temp);

                    // clear reassembly
                    reassemblyData.PacketDataBuffer.SetSize(0);
                    fragmentReassembly.Remove(sequence);
                }
            }
        }
        public ushort SendPacket(byte[] packetData, int position, int length, byte channelID)
        {
            if (length > config.MaxPacketSize)
            {
                throw new ArgumentOutOfRangeException("Packet is too large to send, max packet size is " + config.MaxPacketSize + " bytes");
            }

            if (length < 1)
            {
                throw new ArgumentOutOfRangeException("Packet is too small; minimum packet size is 1 byte.");
            }

            var  compressedBuffer = LZ4Codec.Wrap(packetData, position, length);
            bool compressed       = false;
            int  bytesSaved       = length - compressedBuffer.Length;

            if (bytesSaved > 0)
            {
                packetData = compressedBuffer;
                position   = 0;
                length     = compressedBuffer.Length;
                compressed = true;
            }

            ushort sequence = this.sequence++;
            ushort ack;
            uint   ackBits;

            lock (receivedPackets)
                receivedPackets.GenerateAckBits(out ack, out ackBits);

            SentPacketData sentPacketData = sentPackets.Insert(sequence);

            sentPacketData.time        = this.time;
            sentPacketData.packetBytes = (uint)(config.PacketHeaderSize + length);
            sentPacketData.acked       = false;

            if (length <= config.FragmentThreshold)
            {
                // regular packet

                byte[] transmitData         = BufferPool.GetBuffer(2048);
                int    headerBytes          = PacketIO.WritePacketHeader(transmitData, channelID, sequence, ack, ackBits, compressed);
                int    transmitBufferLength = length + headerBytes;

                Buffer.BlockCopy(packetData, position, transmitData, headerBytes, length);

                config.TransmitPacketCallback(transmitData, transmitBufferLength);

                BufferPool.ReturnBuffer(transmitData);
            }
            else
            {
                // fragmented packet

                byte[] packetHeader = BufferPool.GetBuffer(Defines.MAX_PACKET_HEADER_BYTES);

                int packetHeaderBytes = 0;

                try {
                    packetHeaderBytes = PacketIO.WritePacketHeader(packetHeader, channelID, sequence, ack, ackBits, compressed);
                }
                catch {
                    throw;
                }

                int numFragments = (length / config.FragmentSize) + ((length % config.FragmentSize) != 0 ? 1 : 0);
                //int fragmentBufferSize = Defines.FRAGMENT_HEADER_BYTES + Defines.MAX_PACKET_HEADER_BYTES + config.FragmentSize;

                byte[] fragmentPacketData = BufferPool.GetBuffer(2048);
                int    qpos = 0;

                byte prefixByte = 1;
                prefixByte |= (byte)((channelID & 0x03) << 6);

                for (int fragmentID = 0; fragmentID < numFragments; fragmentID++)
                {
                    using (var writer = ByteArrayReaderWriter.Get(fragmentPacketData)) {
                        writer.Write(prefixByte);
                        writer.Write(channelID);
                        writer.Write(sequence);
                        writer.Write((byte)fragmentID);
                        writer.Write((byte)(numFragments - 1));
                        writer.Write(compressed ? (byte)1 : (byte)0);

                        if (fragmentID == 0)
                        {
                            writer.WriteBuffer(packetHeader, 0, packetHeaderBytes);
                        }

                        int bytesToCopy = config.FragmentSize;
                        if (qpos + bytesToCopy > length)
                        {
                            bytesToCopy = length - qpos;
                        }

                        for (int i = 0; i < bytesToCopy; i++)
                        {
                            writer.Write(packetData[position + qpos++]);
                        }

                        int fragmentPacketBytes = (int)writer.WritePosition;
                        config.TransmitPacketCallback(fragmentPacketData, fragmentPacketBytes);
                    }
                }

                BufferPool.ReturnBuffer(packetHeader);
                BufferPool.ReturnBuffer(fragmentPacketData);
            }

            return(sequence);
        }
Exemplo n.º 10
0
        public void ReceivePacket(byte[] packetData, int bufferLength)
        {
            if (bufferLength > config.MaxPacketSize)
            {
                throw new ArgumentOutOfRangeException("Packet is larger than max packet size");
            }
            if (packetData == null)
            {
                throw new InvalidOperationException("Tried to receive null packet!");
            }
            if (bufferLength > packetData.Length)
            {
                throw new InvalidOperationException("Buffer length exceeds actual packet length!");
            }
            byte b = packetData[0];

            if ((b & 1) == 0)
            {
                byte   channelID;
                ushort arg;
                ushort ack;
                uint   ackBits;
                int    num = PacketIO.ReadPacketHeader(packetData, 0, bufferLength, out channelID, out arg, out ack, out ackBits);
                bool   flag;
                lock (receivedPackets)
                {
                    flag = !receivedPackets.TestInsert(arg);
                }
                if (!flag && (b & 0x80) == 0)
                {
                    if (num >= bufferLength)
                    {
                        throw new FormatException("Buffer too small for packet data!");
                    }
                    ByteBuffer byteBuffer = ObjPool <ByteBuffer> .Get();

                    byteBuffer.SetSize(bufferLength - num);
                    byteBuffer.BufferCopy(packetData, num, 0, byteBuffer.Length);
                    config.ProcessPacketCallback(arg, byteBuffer.InternalBuffer, byteBuffer.Length);
                    lock (receivedPackets)
                    {
                        ReceivedPacketData receivedPacketData = receivedPackets.Insert(arg);
                        if (receivedPacketData == null)
                        {
                            throw new InvalidOperationException("Failed to insert received packet!");
                        }
                        receivedPacketData.time        = time;
                        receivedPacketData.packetBytes = (uint)(config.PacketHeaderSize + bufferLength);
                    }
                    ObjPool <ByteBuffer> .Return(byteBuffer);
                }
                if (flag && (b & 0x80) == 0)
                {
                    return;
                }
                for (int i = 0; i < 32; i++)
                {
                    if ((ackBits & 1) != 0)
                    {
                        ushort         obj            = (ushort)(ack - i);
                        SentPacketData sentPacketData = sentPackets.Find(obj);
                        if (sentPacketData != null && !sentPacketData.acked)
                        {
                            sentPacketData.acked = true;
                            if (config.AckPacketCallback != null)
                            {
                                config.AckPacketCallback(obj);
                            }
                            float num2 = (float)(time - sentPacketData.time) * 1000f;
                            if ((rtt == 0f && num2 > 0f) || Math.Abs(rtt - num2) < 1E-05f)
                            {
                                rtt = num2;
                            }
                            else
                            {
                                rtt += (num2 - rtt) * config.RTTSmoothFactor;
                            }
                        }
                    }
                    ackBits >>= 1;
                }
                return;
            }
            int    fragmentID;
            int    numFragments;
            int    fragmentBytes;
            ushort num3;
            ushort ack2;
            uint   ackBits2;
            byte   channelID2;
            int    num4 = PacketIO.ReadFragmentHeader(packetData, 0, bufferLength, config.MaxFragments, config.FragmentSize, out fragmentID, out numFragments, out fragmentBytes, out num3, out ack2, out ackBits2, out channelID2);
            FragmentReassemblyData fragmentReassemblyData = fragmentReassembly.Find(num3);

            if (fragmentReassemblyData == null)
            {
                fragmentReassemblyData = fragmentReassembly.Insert(num3);
                if (fragmentReassemblyData == null)
                {
                    return;
                }
                fragmentReassemblyData.Sequence             = num3;
                fragmentReassemblyData.Ack                  = 0;
                fragmentReassemblyData.AckBits              = 0u;
                fragmentReassemblyData.NumFragmentsReceived = 0;
                fragmentReassemblyData.NumFragmentsTotal    = numFragments;
                fragmentReassemblyData.PacketBytes          = 0;
                Array.Clear(fragmentReassemblyData.FragmentReceived, 0, fragmentReassemblyData.FragmentReceived.Length);
            }
            if (numFragments == fragmentReassemblyData.NumFragmentsTotal && !fragmentReassemblyData.FragmentReceived[fragmentID])
            {
                fragmentReassemblyData.NumFragmentsReceived++;
                fragmentReassemblyData.FragmentReceived[fragmentID] = true;
                byte[] buffer = BufferPool.GetBuffer(2048);
                Buffer.BlockCopy(packetData, num4, buffer, 0, bufferLength - num4);
                fragmentReassemblyData.StoreFragmentData(channelID2, num3, ack2, ackBits2, fragmentID, config.FragmentSize, buffer, bufferLength - num4);
                BufferPool.ReturnBuffer(buffer);
                if (fragmentReassemblyData.NumFragmentsReceived == fragmentReassemblyData.NumFragmentsTotal)
                {
                    ByteBuffer byteBuffer2 = ObjPool <ByteBuffer> .Get();

                    byteBuffer2.SetSize(fragmentReassemblyData.PacketDataBuffer.Length - fragmentReassemblyData.HeaderOffset);
                    Buffer.BlockCopy(fragmentReassemblyData.PacketDataBuffer.InternalBuffer, fragmentReassemblyData.HeaderOffset, byteBuffer2.InternalBuffer, 0, byteBuffer2.Length);
                    ReceivePacket(byteBuffer2.InternalBuffer, byteBuffer2.Length);
                    ObjPool <ByteBuffer> .Return(byteBuffer2);

                    fragmentReassemblyData.PacketDataBuffer.SetSize(0);
                    fragmentReassembly.Remove(num3);
                }
            }
        }
Exemplo n.º 11
0
        public ushort SendPacket(byte[] packetData, int length, byte channelID)
        {
            if (length > config.MaxPacketSize)
            {
                throw new ArgumentOutOfRangeException("Packet is too large to send, max packet size is " + config.MaxPacketSize + " bytes");
            }
            ushort num = sequence++;
            ushort ack;
            uint   ackBits;

            lock (receivedPackets)
            {
                receivedPackets.GenerateAckBits(out ack, out ackBits);
            }
            SentPacketData sentPacketData = sentPackets.Insert(num);

            sentPacketData.time        = time;
            sentPacketData.packetBytes = (uint)(config.PacketHeaderSize + length);
            sentPacketData.acked       = false;
            if (length <= config.FragmentThreshold)
            {
                byte[] buffer = BufferPool.GetBuffer(2048);
                int    num2   = PacketIO.WritePacketHeader(buffer, channelID, num, ack, ackBits);
                int    arg    = length + num2;
                Buffer.BlockCopy(packetData, 0, buffer, num2, length);
                config.TransmitPacketCallback(buffer, arg);
                BufferPool.ReturnBuffer(buffer);
            }
            else
            {
                byte[] buffer2 = BufferPool.GetBuffer(10);
                int    num3    = 0;
                try
                {
                    num3 = PacketIO.WritePacketHeader(buffer2, channelID, num, ack, ackBits);
                }
                catch
                {
                    throw;
                }
                int    num4    = length / config.FragmentSize + ((length % config.FragmentSize != 0) ? 1 : 0);
                byte[] buffer3 = BufferPool.GetBuffer(2048);
                int    num5    = 0;
                byte   b       = 1;
                b = (byte)(b | (byte)((channelID & 3) << 6));
                for (int i = 0; i < num4; i++)
                {
                    using (ByteArrayReaderWriter byteArrayReaderWriter = ByteArrayReaderWriter.Get(buffer3))
                    {
                        byteArrayReaderWriter.Write(b);
                        byteArrayReaderWriter.Write(channelID);
                        byteArrayReaderWriter.Write(num);
                        byteArrayReaderWriter.Write((byte)i);
                        byteArrayReaderWriter.Write((byte)(num4 - 1));
                        if (i == 0)
                        {
                            byteArrayReaderWriter.WriteBuffer(buffer2, num3);
                        }
                        int num6 = config.FragmentSize;
                        if (num5 + num6 > length)
                        {
                            num6 = length - num5;
                        }
                        for (int j = 0; j < num6; j++)
                        {
                            byteArrayReaderWriter.Write(packetData[num5++]);
                        }
                        int arg2 = (int)byteArrayReaderWriter.WritePosition;
                        config.TransmitPacketCallback(buffer3, arg2);
                    }
                }
                BufferPool.ReturnBuffer(buffer2);
                BufferPool.ReturnBuffer(buffer3);
            }
            return(num);
        }
        public void ReceivePacket(byte[] packetData, int bufferLength)
        {
            if (bufferLength > config.MaxPacketSize)
            {
                throw new ArgumentOutOfRangeException("Packet is larger than max packet size");
            }

            byte prefixByte = packetData[0];

            if ((prefixByte & 1) == 0)
            {
                // regular packet

                ushort sequence;
                ushort ack;
                uint   ackBits;

                byte channelID;

                int  packetHeaderBytes = PacketIO.ReadPacketHeader(packetData, 0, bufferLength, out channelID, out sequence, out ack, out ackBits);
                bool isStale           = !receivedPackets.TestInsert(sequence);

                if (!isStale && (prefixByte & 0x80) == 0)
                {
                    ByteBuffer tempBuffer = ObjPool <ByteBuffer> .Get();

                    tempBuffer.SetSize(bufferLength - packetHeaderBytes);
                    tempBuffer.BufferCopy(packetData, packetHeaderBytes, 0, tempBuffer.Length);

                    // process packet
                    config.ProcessPacketCallback(sequence, tempBuffer.InternalBuffer, tempBuffer.Length);

                    // add to received buffer
                    ReceivedPacketData receivedPacketData = receivedPackets.Insert(sequence);
                    receivedPacketData.time        = this.time;
                    receivedPacketData.packetBytes = (uint)(config.PacketHeaderSize + bufferLength);

                    ObjPool <ByteBuffer> .Return(tempBuffer);
                }

                if (!isStale || (prefixByte & 0x80) != 0)
                {
                    for (int i = 0; i < 32; i++)
                    {
                        if ((ackBits & 1) != 0)
                        {
                            ushort         ack_sequence   = (ushort)(ack - i);
                            SentPacketData sentPacketData = sentPackets.Find(ack_sequence);

                            if (sentPacketData != null && !sentPacketData.acked)
                            {
                                sentPacketData.acked = true;

                                if (config.AckPacketCallback != null)
                                {
                                    config.AckPacketCallback(ack_sequence);
                                }

                                float rtt = (float)(this.time - sentPacketData.time) * 1000.0f;
                                if ((this.rtt == 0f && rtt > 0f) || Math.Abs(this.rtt - rtt) < 0.00001f)
                                {
                                    this.rtt = rtt;
                                }
                                else
                                {
                                    this.rtt += (rtt - this.rtt) * config.RTTSmoothFactor;
                                }
                            }
                        }

                        ackBits >>= 1;
                    }
                }
            }
            else
            {
                // fragment packet

                int fragmentID;
                int numFragments;
                int fragmentBytes;

                ushort sequence;
                ushort ack;
                uint   ackBits;

                byte fragmentChannelID;

                int fragmentHeaderBytes = PacketIO.ReadFragmentHeader(packetData, 0, bufferLength, config.MaxFragments, config.FragmentSize,
                                                                      out fragmentID, out numFragments, out fragmentBytes, out sequence, out ack, out ackBits, out fragmentChannelID);

                FragmentReassemblyData reassemblyData = fragmentReassembly.Find(sequence);
                if (reassemblyData == null)
                {
                    reassemblyData = fragmentReassembly.Insert(sequence);

                    // failed to insert into buffer (stale)
                    if (reassemblyData == null)
                    {
                        return;
                    }

                    reassemblyData.Sequence             = sequence;
                    reassemblyData.Ack                  = 0;
                    reassemblyData.AckBits              = 0;
                    reassemblyData.NumFragmentsReceived = 0;
                    reassemblyData.NumFragmentsTotal    = numFragments;
                    reassemblyData.PacketBytes          = 0;
                    Array.Clear(reassemblyData.FragmentReceived, 0, reassemblyData.FragmentReceived.Length);
                }

                if (numFragments != reassemblyData.NumFragmentsTotal)
                {
                    return;
                }

                if (reassemblyData.FragmentReceived[fragmentID])
                {
                    return;
                }

                reassemblyData.NumFragmentsReceived++;
                reassemblyData.FragmentReceived[fragmentID] = true;

                byte[] tempFragmentData = BufferPool.GetBuffer(2048);
                Buffer.BlockCopy(packetData, fragmentHeaderBytes, tempFragmentData, 0, bufferLength - fragmentHeaderBytes);
                reassemblyData.StoreFragmentData(fragmentChannelID, sequence, ack, ackBits, fragmentID, config.FragmentSize, tempFragmentData, bufferLength - fragmentHeaderBytes);
                BufferPool.ReturnBuffer(tempFragmentData);

                if (reassemblyData.NumFragmentsReceived == reassemblyData.NumFragmentsTotal)
                {
                    // grab internal buffer and pass it to ReceivePacket. Internal buffer will be packet marked as normal packet, so it will go through normal packet path
                    this.ReceivePacket(reassemblyData.PacketDataBuffer.InternalBuffer, reassemblyData.PacketDataBuffer.Length);
                    reassemblyData.PacketDataBuffer.SetSize(0);
                    fragmentReassembly.Remove(sequence);
                }
            }
        }