private void _ToLoadRecord() { var stage = new LoadRecordStage(this._Account.Id, this._Binder, this._GameRecorder); stage.DoneEvent += this._ToRequestMap; this._Machine.Push(stage); }
private void _ToLoadRecord() { var stage = new LoadRecordStage(this._Account.Id , this._Binder, this._GameRecorder); stage.DoneEvent += this._ToRequestMap; this._Machine.Push(stage); }