private Image GetRatingImage(Download.Source source)
        {
            if (source == null)
            {
                throw new ArgumentNullException("source");
            }

            switch (source.Rating)
            {
            case 1:
                return(Properties.Resources.rating1_16x16);

            case 2:
                return(Properties.Resources.rating2_16x16);

            case 3:
                return(Properties.Resources.rating3_16x16);

            default:
                return(Properties.Resources.rating0_16x16);
            }
        }
Exemplo n.º 2
0
        public unsafe static Image GetProgressBar(Download download, Download.Source source, int width, int height)
        {
            if (download == null)
            {
                throw new ArgumentNullException("download");
            }
            if (source == null)
            {
                throw new ArgumentNullException("source");
            }
            if (width < 0)
            {
                throw new ArgumentOutOfRangeException("width");
            }
            if (height < 0)
            {
                throw new ArgumentOutOfRangeException("height");
            }

            Bitmap     bitmap = new Bitmap(width, height, PixelFormat.Format24bppRgb);
            BitmapData bmd    = bitmap.LockBits(new Rectangle(new Point(0, 0), bitmap.Size), ImageLockMode.ReadOnly, bitmap.PixelFormat);
            byte *     pbmd;
            int        y;
            int        x;
            int        receivedLeft  = (int)Math.Floor((double)Math.Max(source.LastReceivedSector, 0) / (double)download.Sectors * (double)bitmap.Width);
            int        requestedLeft = (int)Math.Floor((double)Math.Max(source.LastRequestedSector, 0) / (double)download.Sectors * (double)bitmap.Width);
            int        progressWidth = (int)Math.Ceiling((double)bitmap.Width / (double)download.Sectors);

            bool[] downloadProgressBarMap = new bool[width];
            ScaleLinear(download.SectorsMap, (int)download.Sectors, downloadProgressBarMap);
            bool[] sourceProgressBarMap = new bool[width];
            if (!source.IsComplete)
            {
                ScaleLinear(source.SectorsMap, (int)download.Sectors, sourceProgressBarMap);
            }
            else
            {
                for (int n = 0; n < sourceProgressBarMap.Length; n++)
                {
                    sourceProgressBarMap[n] = true;
                }
            }
            Color neither;
            Color both;
            //Color clientOnly = Color.FromArgb(0, 100, 255);
            Color clientOnly;
            Color pending     = Color.FromArgb(0, 150, 0);
            Color nextPending = Color.FromArgb(255, 208, 0);

            if (bool.Parse(Settings.Instance["ProgressBarsHaveShadow"]))
            {
                neither    = Color.FromArgb(240, 240, 240);
                both       = Color.FromArgb(104, 104, 104);
                clientOnly = Color.FromArgb(0, 210 - 22 * (download.Sources.Count - 1) < 0 ? 0 : 210 - 22 * (download.Sources.Count - 1), 255);
                double[]      shadows           = ComputeShadows(bitmap.Height, int.Parse(Settings.Instance["ProgressBarsShadow"]));
                UnsafeColor[] neitherColors     = ComputeColors(neither, bitmap.Height, shadows);
                UnsafeColor[] bothColors        = ComputeColors(both, bitmap.Height, shadows);
                UnsafeColor[] clientOnlyColors  = ComputeColors(clientOnly, bitmap.Height, shadows);
                UnsafeColor[] pendingColors     = ComputeColors(pending, bitmap.Height, shadows);
                UnsafeColor[] nextPendingColors = ComputeColors(nextPending, bitmap.Height, shadows);
                UnsafeColor * c;
                fixed(bool *pDownloadSector = &downloadProgressBarMap[0], pSourceSector = &sourceProgressBarMap[0])
                {
                    fixed(UnsafeColor *pNeither = &neitherColors[0], pBoth = &bothColors[0], pClientOnly = &clientOnlyColors[0])
                    {
                        bool *pDownload;
                        bool *pSource;

                        for (y = 0; y < bitmap.Height; y++)
                        {
                            pDownload = pDownloadSector;
                            pSource   = pSourceSector;
                            pbmd      = (byte *)bmd.Scan0 + y * bmd.Stride;
                            for (x = 0; x < bitmap.Width; x++)
                            {
                                c = *pDownload && *pSource ? &pBoth[y] : (*pSource ? (source.State != Download.SourceState.NotNeeded ? &pClientOnly[y] : &pNeither[y]) : &pNeither[y]);
                                pDownload++;
                                pSource++;
                                *pbmd++ = c->B;
                                *pbmd++ = c->G;
                                *pbmd++ = c->R;
                            }
                        }
                    }
                }

                if (source.State == Download.SourceState.Active)
                {
                    if (source.LastReceivedSector > -1)
                        fixed(UnsafeColor *pPending = &pendingColors[0])
                        {
                            int n;

                            for (y = 0; y < bitmap.Height; y++)
                            {
                                pbmd = (byte *)bmd.Scan0 + y * bmd.Stride + receivedLeft * 3;
                                for (n = 0, x = receivedLeft; n < progressWidth && x < bitmap.Width; n++, x++)
                                {
                                    c = &pPending[y];
                                    *pbmd++ = c->B;
                                    *pbmd++ = c->G;
                                    *pbmd++ = c->R;
                                }
                            }
                        }
                    if (source.LastRequestedSector > -1)
                        fixed(UnsafeColor *pNextPending = &nextPendingColors[0])
                        {
                            int n;

                            for (y = 0; y < bitmap.Height; y++)
                            {
                                pbmd = (byte *)bmd.Scan0 + y * bmd.Stride + requestedLeft * 3;
                                for (n = 0, x = requestedLeft; n < progressWidth && x < bitmap.Width; n++, x++)
                                {
                                    c = &pNextPending[y];
                                    *pbmd++ = c->B;
                                    *pbmd++ = c->G;
                                    *pbmd++ = c->R;
                                }
                            }
                        }
                }
            }
            else
            {
                neither    = Color.FromArgb(224, 224, 224);
                both       = Color.FromArgb(0, 0, 0);
                clientOnly = Color.FromArgb(64, 169 - 11 * (download.Sources.Count - 1) < 64 ? 64 : 169 - 11 * (download.Sources.Count - 1), 191);
                Color c;
                fixed(bool *pDownloadSector = &downloadProgressBarMap[0], pSourceSector = &sourceProgressBarMap[0])
                {
                    bool *pDownload;
                    bool *pSource;

                    for (y = 0; y < bitmap.Height; y++)
                    {
                        pDownload = pDownloadSector;
                        pSource   = pSourceSector;
                        pbmd      = (byte *)bmd.Scan0 + y * bmd.Stride;
                        for (x = 0; x < bitmap.Width; x++)
                        {
                            c = *pDownload && *pSource ? both : (*pSource ? (source.State != Download.SourceState.NotNeeded ? clientOnly : neither) : neither);
                            pDownload++;
                            pSource++;
                            *pbmd++ = c.B;
                            *pbmd++ = c.G;
                            *pbmd++ = c.R;
                        }
                    }
                }

                if (source.State == Download.SourceState.Active)
                {
                    if (source.LastReceivedSector > -1)
                    {
                        c = pending;
                        int n;
                        for (y = 0; y < bitmap.Height; y++)
                        {
                            pbmd = (byte *)bmd.Scan0 + y * bmd.Stride + receivedLeft * 3;
                            for (n = 0, x = receivedLeft; n < progressWidth && x < bitmap.Width; n++, x++)
                            {
                                *pbmd++ = c.B;
                                *pbmd++ = c.G;
                                *pbmd++ = c.R;
                            }
                        }
                    }
                    if (source.LastRequestedSector > -1)
                    {
                        c = nextPending;
                        int n;
                        for (y = 0; y < bitmap.Height; y++)
                        {
                            pbmd = (byte *)bmd.Scan0 + y * bmd.Stride + requestedLeft * 3;
                            for (n = 0, x = requestedLeft; n < progressWidth && x < bitmap.Width; n++, x++)
                            {
                                *pbmd++ = c.B;
                                *pbmd++ = c.G;
                                *pbmd++ = c.R;
                            }
                        }
                    }
                }
            }
            bitmap.UnlockBits(bmd);
            return(bitmap);
        }