Exemplo n.º 1
0
        static void OnBottomBarGUI(SceneView sceneView)
        {
            var  snapToGrid        = RealtimeCSG.CSGSettings.SnapToGrid;
            var  uniformGrid       = RealtimeCSG.CSGSettings.UniformGrid;
            var  moveSnapVector    = RealtimeCSG.CSGSettings.SnapVector;
            var  rotationSnap      = RealtimeCSG.CSGSettings.SnapRotation;
            var  scaleSnap         = RealtimeCSG.CSGSettings.SnapScale;
            var  showGrid          = RealtimeCSG.CSGSettings.GridVisible;
            var  lockAxisX         = RealtimeCSG.CSGSettings.LockAxisX;
            var  lockAxisY         = RealtimeCSG.CSGSettings.LockAxisY;
            var  lockAxisZ         = RealtimeCSG.CSGSettings.LockAxisZ;
            var  distanceUnit      = RealtimeCSG.CSGSettings.DistanceUnit;
            var  helperSurfaces    = RealtimeCSG.CSGSettings.VisibleHelperSurfaces;
            var  showWireframe     = RealtimeCSG.CSGSettings.IsWireframeShown(sceneView);
            var  updateSurfaces    = false;
            bool wireframeModified = false;

            var viewWidth = sceneView.position.width;

            bool modified = false;

            EditorGUILayout.BeginHorizontal(GUIStyleUtility.ContentEmpty);
            {
                EditorGUI.BeginChangeCheck();
                {
                    var skin = GUIStyleUtility.Skin;
                    if (showGrid)
                    {
                        showGrid = GUILayout.Toggle(showGrid, skin.gridIconOn, EditorStyles.toolbarButton);
                    }
                    else
                    {
                        showGrid = GUILayout.Toggle(showGrid, skin.gridIcon, EditorStyles.toolbarButton);
                    }
                    TooltipUtility.SetToolTip(showGridTooltip);

                    if (viewWidth >= 800)
                    {
                        EditorGUILayout.Space();
                    }

                    if (viewWidth >= 200)
                    {
                        var prevBackgroundColor   = GUI.backgroundColor;
                        var lockedBackgroundColor = skin.lockedBackgroundColor;
                        if (lockAxisX)
                        {
                            GUI.backgroundColor = lockedBackgroundColor;
                        }
                        lockAxisX = !GUILayout.Toggle(!lockAxisX, xLabel, skin.xToolbarButton);
                        if (lockAxisX)
                        {
                            TooltipUtility.SetToolTip(xTooltipOn);
                        }
                        else
                        {
                            TooltipUtility.SetToolTip(xTooltipOff);
                        }
                        GUI.backgroundColor = prevBackgroundColor;

                        if (lockAxisY)
                        {
                            GUI.backgroundColor = lockedBackgroundColor;
                        }
                        lockAxisY = !GUILayout.Toggle(!lockAxisY, yLabel, skin.yToolbarButton);
                        if (lockAxisY)
                        {
                            TooltipUtility.SetToolTip(yTooltipOn);
                        }
                        else
                        {
                            TooltipUtility.SetToolTip(yTooltipOff);
                        }
                        GUI.backgroundColor = prevBackgroundColor;

                        if (lockAxisZ)
                        {
                            GUI.backgroundColor = lockedBackgroundColor;
                        }
                        lockAxisZ = !GUILayout.Toggle(!lockAxisZ, zLabel, skin.zToolbarButton);
                        if (lockAxisZ)
                        {
                            TooltipUtility.SetToolTip(zTooltipOn);
                        }
                        else
                        {
                            TooltipUtility.SetToolTip(zTooltipOff);
                        }
                        GUI.backgroundColor = prevBackgroundColor;
                    }
                }
                modified = EditorGUI.EndChangeCheck() || modified;

                if (viewWidth >= 800)
                {
                    EditorGUILayout.Space();
                }

                EditorGUI.BeginChangeCheck();
                {
                    if (viewWidth >= 475)
                    {
                        if (snapToGrid && viewWidth >= 310)
                        {
                            snapToGrid = GUILayout.Toggle(snapToGrid, GUIStyleUtility.Skin.snappingIconOn, EditorStyles.toolbarButton);
                            TooltipUtility.SetToolTip(snapToGridTooltip);
                            if (viewWidth >= 865)
                            {
                                uniformGrid = GUILayout.Toggle(uniformGrid, positionLargeLabel, miniTextStyle);
                            }
                            else
                            {
                                uniformGrid = GUILayout.Toggle(uniformGrid, positionSmallLabel, miniTextStyle);
                            }
                            TooltipUtility.SetToolTip(positionTooltip);
                        }
                        else
                        {
                            snapToGrid = GUILayout.Toggle(snapToGrid, GUIStyleUtility.Skin.snappingIcon, EditorStyles.toolbarButton);
                            TooltipUtility.SetToolTip(snapToGridTooltip);
                        }
                    }
                }
                modified = EditorGUI.EndChangeCheck() || modified;
                if (viewWidth >= 310)
                {
                    if (snapToGrid)
                    {
                        if (uniformGrid || viewWidth < 515)
                        {
                            EditorGUI.showMixedValue = !(moveSnapVector.x == moveSnapVector.y && moveSnapVector.x == moveSnapVector.z);
                            EditorGUI.BeginChangeCheck();
                            {
                                moveSnapVector.x = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.x), textInputStyle, MinSnapWidth, MaxSnapWidth));
                            }
                            if (EditorGUI.EndChangeCheck())
                            {
                                modified         = true;
                                moveSnapVector.y = moveSnapVector.x;
                                moveSnapVector.z = moveSnapVector.x;
                            }
                            EditorGUI.showMixedValue = false;
                        }
                        else
                        {
                            EditorGUI.BeginChangeCheck();
                            {
                                moveSnapVector.x = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.x), textInputStyle, MinSnapWidth, MaxSnapWidth));
                                moveSnapVector.y = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.y), textInputStyle, MinSnapWidth, MaxSnapWidth));
                                moveSnapVector.z = Units.DistanceUnitToUnity(distanceUnit, EditorGUILayout.DoubleField(Units.UnityToDistanceUnit(distanceUnit, moveSnapVector.z), textInputStyle, MinSnapWidth, MaxSnapWidth));
                            }
                            modified = EditorGUI.EndChangeCheck() || modified;
                        }
                        DistanceUnit nextUnit = Units.CycleToNextUnit(distanceUnit);
                        GUIContent   unitText = Units.GetUnitGUIContent(distanceUnit);
                        if (GUILayout.Button(unitText, miniTextStyle))
                        {
                            distanceUnit = nextUnit;
                            modified     = true;
                        }
                        if (viewWidth >= 700)
                        {
                            if (GUILayout.Button(positionPlusLabel, EditorStyles.miniButtonLeft))
                            {
                                GridUtility.DoubleGridSize(); moveSnapVector = RealtimeCSG.CSGSettings.SnapVector;
                            }
                            TooltipUtility.SetToolTip(positionPlusTooltip);
                            if (GUILayout.Button(positionMinusLabel, EditorStyles.miniButtonRight))
                            {
                                GridUtility.HalfGridSize(); moveSnapVector = RealtimeCSG.CSGSettings.SnapVector;
                            }
                            TooltipUtility.SetToolTip(positionMinnusTooltip);
                        }
                        if (viewWidth >= 750)
                        {
                            if (viewWidth >= 865)
                            {
                                GUILayout.Label(angleLargeLabel, miniTextStyle);
                            }
                            else
                            {
                                GUILayout.Label(angleSmallLabel, miniTextStyle);
                            }
                            TooltipUtility.SetToolTip(angleTooltip);
                        }
                        EditorGUI.BeginChangeCheck();
                        {
                            rotationSnap = EditorGUILayout.FloatField(rotationSnap, textInputStyle, MinSnapWidth, MaxSnapWidth);
                            if (viewWidth <= 750)
                            {
                                TooltipUtility.SetToolTip(angleTooltip);
                            }
                        }
                        modified = EditorGUI.EndChangeCheck() || modified;

                        if (viewWidth >= 370)
                        {
                            GUILayout.Label(angleUnitLabel, miniTextStyle);
                        }
                        if (viewWidth >= 700)
                        {
                            if (GUILayout.Button(anglePlusLabel, EditorStyles.miniButtonLeft))
                            {
                                rotationSnap *= 2.0f; modified = true;
                            }
                            TooltipUtility.SetToolTip(anglePlusTooltip);
                            if (GUILayout.Button(angleMinusLabel, EditorStyles.miniButtonRight))
                            {
                                rotationSnap /= 2.0f; modified = true;
                            }
                            TooltipUtility.SetToolTip(angleMinnusTooltip);
                        }

                        if (viewWidth >= 750)
                        {
                            if (viewWidth >= 865)
                            {
                                GUILayout.Label(scaleLargeLabel, miniTextStyle);
                            }
                            else
                            {
                                GUILayout.Label(scaleSmallLabel, miniTextStyle);
                            }
                            TooltipUtility.SetToolTip(scaleTooltip);
                        }
                        EditorGUI.BeginChangeCheck();
                        {
                            scaleSnap = EditorGUILayout.FloatField(scaleSnap, textInputStyle, MinSnapWidth, MaxSnapWidth);
                            if (viewWidth <= 750)
                            {
                                TooltipUtility.SetToolTip(scaleTooltip);
                            }
                        }
                        modified = EditorGUI.EndChangeCheck() || modified;
                        if (viewWidth >= 370)
                        {
                            GUILayout.Label(scaleUnitLabel, miniTextStyle);
                        }
                        if (viewWidth >= 700)
                        {
                            if (GUILayout.Button(scalePlusLabel, EditorStyles.miniButtonLeft))
                            {
                                scaleSnap *= 10.0f; modified = true;
                            }
                            TooltipUtility.SetToolTip(scalePlusTooltip);
                            if (GUILayout.Button(scaleMinusLabel, EditorStyles.miniButtonRight))
                            {
                                scaleSnap /= 10.0f; modified = true;
                            }
                            TooltipUtility.SetToolTip(scaleMinnusTooltip);
                        }
                    }
                }

                if (viewWidth >= 750)
                {
                    GUILayout.FlexibleSpace();
                }
                EditorGUI.BeginChangeCheck();
                if (showWireframe)
                {
                    showWireframe = GUILayout.Toggle(showWireframe, GUIStyleUtility.Skin.wireframe, EditorStyles.toolbarButton);
                }
                else
                {
                    showWireframe = GUILayout.Toggle(showWireframe, GUIStyleUtility.Skin.wireframeOn, EditorStyles.toolbarButton);
                }
                TooltipUtility.SetToolTip(showWireframeTooltip);
                if (EditorGUI.EndChangeCheck())
                {
                    wireframeModified = true;
                    modified          = true;
                }

                if (viewWidth >= 250)
                {
                    EditorGUI.BeginChangeCheck();
                    {
                        helperSurfaces = (HelperSurfaceFlags)EditorGUILayout.MaskField((int)helperSurfaces, helperSurfaceFlagStrings, EnumMaxWidth, EnumMinWidth);
                        TooltipUtility.SetToolTip(helperSurfacesTooltip);
                    }
                    if (EditorGUI.EndChangeCheck())
                    {
                        updateSurfaces = true;
                        modified       = true;
                    }
                }

                if (viewWidth >= 800)
                {
                    EditorGUILayout.Space();
                }

                if (GUILayout.Button(GUIStyleUtility.Skin.rebuildIcon, EditorStyles.toolbarButton))
                {
                    Debug.Log("Starting complete rebuild");
                    InternalCSGModelManager.skipRefresh = true;
                    RealtimeCSG.CSGSettings.Reload();
                    SceneViewEventHandler.UpdateDefines();

                    var startTime = EditorApplication.timeSinceStartup;
                    InternalCSGModelManager.Rebuild();
                    InternalCSGModelManager.OnHierarchyModified();
                    var hierarchy_update_endTime = EditorApplication.timeSinceStartup;

                    CSGBindings.RebuildAll();
                    var csg_endTime = EditorApplication.timeSinceStartup;

                    InternalCSGModelManager.UpdateMeshes();
                    MeshInstanceManager.UpdateHelperSurfaceVisibility();
                    var meshupdate_endTime = EditorApplication.timeSinceStartup;

                    updateSurfaces = true;
                    SceneViewEventHandler.ResetUpdateRoutine();
                    RealtimeCSG.CSGSettings.Save();
                    InternalCSGModelManager.skipRefresh = false;
                    Debug.Log(string.Format(CultureInfo.InvariantCulture,
                                            "Full hierarchy rebuild in {0:F} ms. Full CSG rebuild done in {1:F} ms. Mesh update done in {2:F} ms.",
                                            (hierarchy_update_endTime - startTime) * 1000,
                                            (csg_endTime - hierarchy_update_endTime) * 1000,
                                            (meshupdate_endTime - csg_endTime) * 1000
                                            ));
                }
                TooltipUtility.SetToolTip(rebuildTooltip);
            }
            EditorGUILayout.EndHorizontal();

            var mousePoint  = Event.current.mousePosition;
            var currentArea = GUILayoutUtility.GetLastRect();
            int controlID   = GUIUtility.GetControlID(BottomBarEditorOverlayHash, FocusType.Passive, currentArea);

            switch (Event.current.GetTypeForControl(controlID))
            {
            case EventType.MouseDown:       { if (currentArea.Contains(mousePoint))
                                              {
                                                  GUIUtility.hotControl = controlID; GUIUtility.keyboardControl = controlID; Event.current.Use();
                                              }
                                              break; }

            case EventType.MouseMove:       { if (currentArea.Contains(mousePoint))
                                              {
                                                  Event.current.Use();
                                              }
                                              break; }

            case EventType.MouseUp:         { if (GUIUtility.hotControl == controlID)
                                              {
                                                  GUIUtility.hotControl = 0; GUIUtility.keyboardControl = 0; Event.current.Use();
                                              }
                                              break; }

            case EventType.MouseDrag:       { if (GUIUtility.hotControl == controlID)
                                              {
                                                  Event.current.Use();
                                              }
                                              break; }

            case EventType.ScrollWheel: { if (currentArea.Contains(mousePoint))
                                          {
                                              Event.current.Use();
                                          }
                                          break; }
            }

            rotationSnap     = Mathf.Max(1.0f, Mathf.Abs((360 + (rotationSnap % 360))) % 360);
            moveSnapVector.x = Mathf.Max(1.0f / 1024.0f, moveSnapVector.x);
            moveSnapVector.y = Mathf.Max(1.0f / 1024.0f, moveSnapVector.y);
            moveSnapVector.z = Mathf.Max(1.0f / 1024.0f, moveSnapVector.z);

            scaleSnap = Mathf.Max(MathConstants.MinimumScale, scaleSnap);

            RealtimeCSG.CSGSettings.SnapToGrid   = snapToGrid;
            RealtimeCSG.CSGSettings.SnapVector   = moveSnapVector;
            RealtimeCSG.CSGSettings.SnapRotation = rotationSnap;
            RealtimeCSG.CSGSettings.SnapScale    = scaleSnap;
            RealtimeCSG.CSGSettings.UniformGrid  = uniformGrid;
//			RealtimeCSG.Settings.SnapVertex					= vertexSnap;
            RealtimeCSG.CSGSettings.GridVisible           = showGrid;
            RealtimeCSG.CSGSettings.LockAxisX             = lockAxisX;
            RealtimeCSG.CSGSettings.LockAxisY             = lockAxisY;
            RealtimeCSG.CSGSettings.LockAxisZ             = lockAxisZ;
            RealtimeCSG.CSGSettings.DistanceUnit          = distanceUnit;
            RealtimeCSG.CSGSettings.VisibleHelperSurfaces = helperSurfaces;

            if (wireframeModified)
            {
                RealtimeCSG.CSGSettings.SetWireframeShown(sceneView, showWireframe);
            }

            if (updateSurfaces)
            {
                MeshInstanceManager.UpdateHelperSurfaceVisibility();
            }

            if (modified)
            {
                GUI.changed = true;
                RealtimeCSG.CSGSettings.UpdateSnapSettings();
                RealtimeCSG.CSGSettings.Save();
                SceneView.RepaintAll();
            }
        }