public static Mesh BakePart(Part part, Material material = null) { Mesh result = null; Asset meshAsset = null; Asset textureAsset = null; Vector3 scale = null; CFrame offset = null; if (material != null) { material.LinkedTo = part; material.Transparency = part.Transparency; material.Reflectance = part.Reflectance; } if (part.Transparency < 1) { if (part.IsA("MeshPart")) { MeshPart meshPart = (MeshPart)part; if (meshPart.MeshID == null) { string partName = meshPart.Name; if (StandardLimbs.ContainsKey(partName)) { meshAsset = StandardLimbs[partName]; } } else { meshAsset = Asset.GetByAssetId(meshPart.MeshID); } if (meshPart.TextureID != null) { textureAsset = Asset.GetByAssetId(meshPart.TextureID); } scale = meshPart.Size / meshPart.InitialSize; offset = part.CFrame; } else { offset = part.CFrame; SpecialMesh specialMesh = part.FindFirstChildOfClass <SpecialMesh>(); if (specialMesh != null && specialMesh.MeshType == MeshType.FileMesh) { meshAsset = Asset.GetByAssetId(specialMesh.MeshId); scale = specialMesh.Scale; offset *= new CFrame(specialMesh.Offset); if (material != null) { textureAsset = Asset.GetByAssetId(specialMesh.TextureId); material.VertexColor = specialMesh.VertexColor; } } else { DataModelMesh legacy = part.FindFirstChildOfClass <DataModelMesh>(); if (legacy != null) { meshAsset = Head.ResolveHeadMeshAsset(legacy); scale = legacy.Scale; offset *= new CFrame(legacy.Offset); } } } } else { // Just give it a blank mesh to eat for now. result = new Mesh(); } if (meshAsset != null) { if (material != null) { material.TextureAsset = textureAsset; } result = FromAsset(meshAsset); result.BakeGeometry(scale, offset); } return(result); }
public static Mesh BakePart(BasePart part, ValveMaterial material = null) { Contract.Requires(part != null); Mesh result = null; Asset meshAsset = null; Asset textureAsset = null; Vector3 scale = null; CFrame offset = null; if (material != null) { material.LinkedTo = part; material.Reflectance = part.Reflectance; material.Transparency = part.Transparency; } if (part.Transparency < 1) { if (part is MeshPart meshPart) { string meshId = meshPart.MeshId; if (meshId != null && meshId.Length > 0) { meshAsset = Asset.GetByAssetId(meshId); } else { string partName = meshPart.Name; StandardLimbs.TryGetValue(partName, out meshAsset); } if (meshPart.TextureID != null) { textureAsset = Asset.GetByAssetId(meshPart.TextureID); } scale = meshPart.Size / meshPart.InitialSize; offset = part.CFrame; } else { SpecialMesh specialMesh = part.FindFirstChildOfClass <SpecialMesh>(); offset = part.CFrame; if (specialMesh != null && specialMesh.MeshType == MeshType.FileMesh) { meshAsset = Asset.GetByAssetId(specialMesh.MeshId); offset *= new CFrame(specialMesh.Offset); scale = specialMesh.Scale; if (material != null) { textureAsset = Asset.GetByAssetId(specialMesh.TextureId); material.VertexColor = specialMesh.VertexColor; } } else { DataModelMesh legacy = part.FindFirstChildOfClass <DataModelMesh>(); if (legacy != null) { meshAsset = Head.ResolveHeadMeshAsset(legacy); offset *= new CFrame(legacy.Offset); scale = legacy.Scale; } } } } else { // Just give it a blank mesh to eat for now. result = new Mesh(); } if (meshAsset != null) { if (material != null) { material.TextureAsset = textureAsset; } result = FromAsset(meshAsset); result.BakeGeometry(scale, offset); } return(result); }