// To protect from overposting attacks, enable the specific properties you want to bind to, for // more details, see https://aka.ms/RazorPagesCRUD. public async Task <IActionResult> OnPostAsync() { if (!ModelState.IsValid) { return(Page()); } _context.Attach(VideoGameModel).State = EntityState.Modified; try { await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!VideoGameModelExists(VideoGameModel.Id)) { return(NotFound()); } else { throw; } } return(RedirectToPage("./Index")); }
// To protect from overposting attacks, enable the specific properties you want to bind to, for // more details, see https://aka.ms/RazorPagesCRUD. public async Task <IActionResult> OnPostAsync() { if (!ModelState.IsValid) { return(Page()); } _context.VideoGameModel.Add(VideoGameModel); await _context.SaveChangesAsync(); return(RedirectToPage("./Index")); }
public async Task <IActionResult> OnPostAsync(int?id) { if (id == null) { return(NotFound()); } VideoGameModel = await _context.VideoGameModel.FindAsync(id); if (VideoGameModel != null) { _context.VideoGameModel.Remove(VideoGameModel); await _context.SaveChangesAsync(); } return(RedirectToPage("./Index")); }