Exemplo n.º 1
0
        private void Init(IIntersectionEngine device, bool lowLatency, CorrectorImageFilm pixelDevice, GlobalSamplingContext sc)
        {
            this.samplers = sc;
            intersectionDevice = device;
            width = pixelDevice.Width;
            height = pixelDevice.Height;
            var rayBufferSize = lowLatency ? (RayBuffer.RayBufferSize / 8) : RayBuffer.RayBufferSize;
            rayBuffers = new RayBuffer[DeviceRenderBufferCount];
            this.pixelDevice = pixelDevice;
            for (int i = 0; i < DeviceRenderBufferCount; i++)
            {
                rayBuffers[i] = new RayBuffer(rayBufferSize);
                rayBuffers[i].UserData = threadIndex;
            }
            _pathRayProcessors = new PathSampleProcessor(scene.MaxPaths, (RayEngineScene)scene, pixelDevice, samplers);
            //_pathRayProcessors.RequestSamplesFunc = (f)=>{ GenerateIm}


            renderThread = null;
        }
Exemplo n.º 2
0
 public virtual void InitPath(PathSampleProcessor renderer)
 {
     this.Processor = renderer;
     imageSample = renderer.GetImageSample();
 }