public void RaiseShipDetected(ShipViewModel ship) { ShipDetectedHandler handler = this.ShipDetected; if (handler != null) { handler(ship, null); } }
public ZoneViewModel() { ShipViewModel a = ShipViewModel.GetShip(); ShipViewModel b = ShipViewModel.GetShip(); b.TargetShip = a; ShipCollection = new ObservableCollection <ShipViewModel>() { a, b }; }
public void OnBogeyDetected(ShipViewModel bogey) { int x = 0; }