Exemplo n.º 1
0
        public void DelHudCity(int cityid)
        {
            HudCity hudcity = dic_city[cityid];

            if (hudcity)
            {
                Destroy(hudcity);
            }
        }
Exemplo n.º 2
0
        public void AddHudCity(int cityid)
        {
            CityBuilding city    = EntityMgr.Instacne.dic_City[cityid];
            HudCity      hudcity = Instantiate(hudCityPrefab);

            hudcity.transform.SetParent(transform, true);
            hudcity.Init(city);

            hudcity.gameObject.SetActive(true);
            hudcity.Update();
            //city.onHpChange += hudcity.onCityInfoChange; 不用事件,直接update修改
            dic_city.Add(cityid, hudcity);
        }