Exemplo n.º 1
0
 private static void DeserializeTest(Stream stream)
 {
     GameSettings loadedGameSetting = (GameSettings)Serializer.Deserialize(stream);
     if (loadedGameSetting != null)
         _defaultInstance = loadedGameSetting;
 }
Exemplo n.º 2
0
        /// <summary>
        /// Create game settings.  This constructor helps us to only load the
        /// GameSetting once, not again if GameSetting is recreated by
        /// the Deserialization process.
        /// </summary>
        public static void Initialize()
        {
            _defaultInstance = new GameSettings();

            Load();
        }