public override void OnGizmoRender(Camera camera) { bool multipleRenderCams = RTGizmosEngine.Get.NumRenderCameras > 1; if (multipleRenderCams) { _midCap.ApplyZoomFactor(camera); _axesSliders.ApplyZoomFactor(camera); _dblSliders.ApplyZoomFactor(camera); if (_multiAxisScaleMode == GizmoMultiAxisScaleMode.DoubleAxis) { PlaceDblSlidersInSliderPlanes(camera); } } var sortedSliders = _axesSliders.GetRenderSortedSliders(camera); foreach (var slider in sortedSliders) { slider.Render(camera); } _xySlider.Render(camera); _yzSlider.Render(camera); _zxSlider.Render(camera); _midCap.Render(camera); if (LookAndFeel3D.IsScaleGuideVisible && Gizmo.IsDragged && OwnsHandle(Gizmo.DragHandleId)) { _scaleGuide.Render(GameObjectEx.FilterParentsOnly(_scaleGuideTargetObjects), camera); } }
public override void OnGizmoRender(Camera camera) { bool multipleRenderCams = RTGizmosEngine.Get.NumRenderCameras > 1; if (multipleRenderCams) { _mvAxesSliders.ApplyZoomFactor(camera); if (!_isMvVertexSnapEnabled && !_is2DModeEnabled) { _mvDblSliders.ApplyZoomFactor(camera); PlaceMvDblSlidersInSliderPlanes(camera); } Update2DGizmoPosition(); if (_is2DModeEnabled) { Update2DModeHandlePositions(); } _rtMidCap.ApplyZoomFactor(camera); _rtAxesSliders.ApplyZoomFactor(camera); if (_rtCamLookSlider.IsBorderVisible) { UpdateRtCamLookSlider(camera); } _scMidCap.ApplyZoomFactor(camera); } _rtXSlider.Render(camera); _rtYSlider.Render(camera); _rtZSlider.Render(camera); _rtMidCap.Render(camera); var sortedSliders = _mvAxesSliders.GetRenderSortedSliders(camera); foreach (var slider in sortedSliders) { slider.Render(camera); } _rtCamLookSlider.Render(camera); _mvXYSlider.Render(camera); _mvYZSlider.Render(camera); _mvZXSlider.Render(camera); _scMidCap.Render(camera); _mvVertSnapCap.Render(camera); _mv2DModeSliders.Render(camera); _mv2DModeDblSlider.Render(camera); if (LookAndFeel3D.IsScScaleGuideVisible && Gizmo.IsDragged && IsScaleHandle(Gizmo.DragHandleId)) { _scScaleGuide.Render(GameObjectEx.FilterParentsOnly(_scScaleGuideTargetObjects), camera); } }
/// <summary> /// This function calculates the slider's zoom factor for the specified camera and uses /// it to adjust the slider shape transforms such as size for example. The zoom factor /// is automatically applied during each gizmo 'UpdateBegin' step, so the ONLY time when /// this function should be called is when more than one camera can render the slider. /// In that case, before calling 'Render, the client code should call this function to /// ensure that the slider is rendered correctly. The function has no effect if the look /// and feel settings' 'UseZoomFactor' property returns false. /// </summary> public void ApplyZoomFactor(Camera camera) { if (LookAndFeel.UseZoomFactor) { float zoomFactor = GetZoomFactor(camera); _controllers[(int)LookAndFeel.LineType].UpdateTransforms(zoomFactor); _cap3D.ApplyZoomFactor(camera); _cap3D.CapSlider3D(GetRealDirection(), GetRealEndPosition(zoomFactor)); } }
public override void OnGizmoRender(Camera camera) { bool multipleRenderCams = RTGizmosEngine.Get.NumRenderCameras > 1; if (multipleRenderCams) { _midCap.ApplyZoomFactor(camera); _axesSliders.ApplyZoomFactor(camera); if (_camLookSlider.IsBorderVisible) { UpdateCamLookSlider(camera); } } _xSlider.Render(camera); _ySlider.Render(camera); _zSlider.Render(camera); _midCap.Render(camera); _camLookSlider.Render(camera); }
public override void OnGizmoRender(Camera camera) { bool multipleRenderCams = RTGizmosEngine.Get.NumRenderCameras > 1; if (multipleRenderCams) { _axesSliders.ApplyZoomFactor(camera); if (_midCap.IsVisible) { _midCap.ApplyZoomFactor(camera); } if (!_isVertexSnapEnabled && !_is2DModeEnabled) { _dblSliders.ApplyZoomFactor(camera); PlaceDblSlidersInSliderPlanes(camera); } Update2DGizmoPosition(); if (_is2DModeEnabled) { Update2DModeHandlePositions(); } } var sortedSliders = _axesSliders.GetRenderSortedSliders(camera); foreach (var slider in sortedSliders) { slider.Render(camera); } _midCap.Render(camera); _xySlider.Render(camera); _yzSlider.Render(camera); _zxSlider.Render(camera); _vertSnapCap.Render(camera); _2DModeSliders.Render(camera); _2DModeDblSlider.Render(camera); }