Exemplo n.º 1
0
        //Generates or applies a blast layer using one of the multiple BlastRadius algorithms
        public static BlastLayer Blast(BlastLayer _layer, string[] _selectedDomains)
        {
            string     Domain        = null;
            long       MaxAddress    = -1;
            long       RandomAddress = -1;
            BlastUnit  bu;
            BlastLayer bl;

            try
            {
                if (_layer != null)
                {
                    _layer.Apply(); //If the BlastLayer was provided, there's no need to generate a new one.

                    return(_layer);
                }
                else if (RTC_Core.SelectedEngine == CorruptionEngine.EXTERNALROM)
                {   //External ROM Plugin: Bypasses domains and uses an alternative algorithm to fetch corruption.
                    //It will query a BlastLayer generated from a differential between an original and corrupted rom.
                    bl = RTC_ExternalRomPlugin.GetBlastLayer();
                    if (bl == null)
                    {
                        return(null);
                    }
                    else
                    {
                        return(bl);
                    }
                }
                else
                {
                    bl = new BlastLayer();

                    if (_selectedDomains == null || _selectedDomains.Count() == 0)
                    {
                        return(null);
                    }

                    // Age distortion BlastBytes
                    if (RTC_Core.SelectedEngine == CorruptionEngine.DISTORTION && RTC_DistortionEngine.CurrentAge < RTC_DistortionEngine.MaxAge)
                    {
                        RTC_DistortionEngine.CurrentAge++;
                    }

                    //Run Pipes on Corrupt Step if required
                    if (RTC_Core.SelectedEngine == CorruptionEngine.PIPE && !RTC_PipeEngine.ProcessOnStep)
                    {
                        RTC_PipeEngine.ExecutePipes();
                    }


                    // Capping intensity at engine-specific maximums

                    int _Intensity = Intensity;                     //general RTC intensity

                    if ((RTC_Core.SelectedEngine == CorruptionEngine.HELLGENIE || RTC_Core.SelectedEngine == CorruptionEngine.FREEZE) && _Intensity > RTC_HellgenieEngine.MaxCheats)
                    {
                        _Intensity = RTC_HellgenieEngine.MaxCheats;                         //Capping for cheat max
                    }
                    if (RTC_Core.SelectedEngine == CorruptionEngine.PIPE && _Intensity > RTC_PipeEngine.MaxPipes)
                    {
                        _Intensity = RTC_PipeEngine.MaxPipes; //Capping for pipe max
                    }
                    switch (Radius)                           //Algorithm branching
                    {
                    case BlastRadius.SPREAD:                  //Randomly spreads all corruption bytes to all selected domains

                        for (int i = 0; i < _Intensity; i++)
                        {
                            Domain = _selectedDomains[RND.Next(_selectedDomains.Length)];

                            MaxAddress    = RTC_MemoryDomains.getInterface(Domain).Size;
                            RandomAddress = RTC_Core.RND.RandomLong(MaxAddress - 1);

                            bu = getBlastUnit(Domain, RandomAddress);
                            if (bu != null)
                            {
                                bl.Layer.Add(bu);
                            }
                        }

                        break;

                    case BlastRadius.CHUNK:     //Randomly spreads the corruption bytes in one randomly selected domain

                        Domain = _selectedDomains[RND.Next(_selectedDomains.Length)];

                        MaxAddress = RTC_MemoryDomains.getInterface(Domain).Size;

                        for (int i = 0; i < _Intensity; i++)
                        {
                            RandomAddress = RTC_Core.RND.RandomLong(MaxAddress - 1);

                            bu = getBlastUnit(Domain, RandomAddress);
                            if (bu != null)
                            {
                                bl.Layer.Add(bu);
                            }
                        }

                        break;

                    case BlastRadius.BURST:                             // 10 shots of 10% chunk

                        for (int j = 0; j < 10; j++)
                        {
                            Domain = _selectedDomains[RND.Next(_selectedDomains.Length)];

                            MaxAddress = RTC_MemoryDomains.getInterface(Domain).Size;

                            for (int i = 0; i < (int)((double)_Intensity / 10); i++)
                            {
                                RandomAddress = RTC_Core.RND.RandomLong(MaxAddress - 1);

                                bu = getBlastUnit(Domain, RandomAddress);
                                if (bu != null)
                                {
                                    bl.Layer.Add(bu);
                                }
                            }
                        }

                        break;

                    case BlastRadius.NORMALIZED:                             // Blasts based on the size of the largest selected domain. Intensity =  Intensity / (domainSize[largestdomain]/domainSize[currentdomain])


                        //Find the smallest domain and base our normalization around it
                        //Domains aren't IComparable so I used keys

                        long[] domainSize = new long [_selectedDomains.Length];
                        for (int i = 0; i < _selectedDomains.Length; i++)
                        {
                            Domain        = _selectedDomains[i];
                            domainSize[i] = RTC_MemoryDomains.getInterface(Domain).Size;
                        }
                        //Sort the arrays
                        Array.Sort(domainSize, _selectedDomains);

                        for (int i = 0; i < _selectedDomains.Length; i++)
                        {
                            Domain = _selectedDomains[i];

                            //Get the intensity divider. The size of the largest domain divided by the size of the current domain
                            long normalized = ((domainSize[_selectedDomains.Length - 1] / (domainSize[i])));

                            for (int j = 0; j < (_Intensity / normalized); j++)
                            {
                                MaxAddress    = RTC_MemoryDomains.getInterface(Domain).Size;
                                RandomAddress = RTC_Core.RND.RandomLong(MaxAddress - 1);

                                bu = getBlastUnit(Domain, RandomAddress);
                                if (bu != null)
                                {
                                    bl.Layer.Add(bu);
                                }
                            }
                        }

                        break;

                    case BlastRadius.PROPORTIONAL:                                                                     //Blasts proportionally based on the total size of all selected domains

                        long totalSize = _selectedDomains.Select(it => RTC_MemoryDomains.getInterface(it).Size).Sum(); //Gets the total size of all selected domains

                        long[] normalizedIntensity = new long[_selectedDomains.Length];                                //matches the index of selectedDomains
                        for (int i = 0; i < _selectedDomains.Length; i++)
                        {                                                                                              //calculates the proportionnal normalized Intensity based on total selected domains size
                            double proportion = (double)RTC_MemoryDomains.getInterface(_selectedDomains[i]).Size / (double)totalSize;
                            normalizedIntensity[i] = Convert.ToInt64((double)_Intensity * proportion);
                        }

                        for (int i = 0; i < _selectedDomains.Length; i++)
                        {
                            Domain = _selectedDomains[i];

                            for (int j = 0; j < normalizedIntensity[i]; j++)
                            {
                                MaxAddress    = RTC_MemoryDomains.getInterface(Domain).Size;
                                RandomAddress = RTC_Core.RND.RandomLong(MaxAddress - 1);

                                bu = getBlastUnit(Domain, RandomAddress);
                                if (bu != null)
                                {
                                    bl.Layer.Add(bu);
                                }
                            }
                        }

                        break;

                    case BlastRadius.EVEN:                             //Evenly distributes the blasts through all selected domains

                        for (int i = 0; i < _selectedDomains.Length; i++)
                        {
                            Domain = _selectedDomains[i];

                            for (int j = 0; j < (_Intensity / _selectedDomains.Length); j++)
                            {
                                MaxAddress    = RTC_MemoryDomains.getInterface(Domain).Size;
                                RandomAddress = RTC_Core.RND.RandomLong(MaxAddress - 1);

                                bu = getBlastUnit(Domain, RandomAddress);
                                if (bu != null)
                                {
                                    bl.Layer.Add(bu);
                                }
                            }
                        }

                        break;

                    case BlastRadius.NONE:                             //Shouldn't ever happen but handled anyway
                        return(null);
                    }


                    if (bl.Layer.Count == 0)
                    {
                        return(null);
                    }
                    else
                    {
                        return(bl);
                    }
                }
            }
            catch (Exception ex)
            {
                DialogResult dr = MessageBox.Show("Something went wrong in the RTC Core. \n" +
                                                  "This is not a BizHawk error so you should probably send a screenshot of this to the devs\n\n" +
                                                  "If you know the steps to reproduce this error it would be greatly appreaciated.\n\n" +
                                                  (RTC_Core.coreForm.AutoCorrupt ? ">> STOP AUTOCORRUPT ?.\n\n" : "") +
                                                  $"domain:{Domain.ToString()} maxaddress:{MaxAddress.ToString()} randomaddress:{RandomAddress.ToString()} \n\n" +
                                                  ex.ToString(), "Error", (RTC_Core.coreForm.AutoCorrupt ? MessageBoxButtons.YesNo : MessageBoxButtons.OK));

                if (dr == DialogResult.Yes || dr == DialogResult.OK)
                {
                    RTC_Core.coreForm.AutoCorrupt = false;
                }

                return(null);
            }
        }
Exemplo n.º 2
0
 private void btnExternalOpenWindow_Click(object sender, EventArgs e)
 {
     RTC_ExternalRomPlugin.OpenWindow();
 }
Exemplo n.º 3
0
        //Generates or queries a blast layer then applies it.
        public static BlastLayer Blast(BlastLayer _layer)
        {
            try
            {
                if (_layer != null)
                {
                    _layer.Apply(); //If the BlastLayer was provided, there's no need to generate a new one.

                    return(_layer);
                }
                else if (RTC_Core.SelectedEngine == CorruptionEngine.EXTERNALROM)
                {
                    BlastLayer romLayer = RTC_ExternalRomPlugin.GetLayer();
                    if (romLayer == null)
                    {
                        return(null);
                    }
                    else
                    {
                        romLayer.Apply();
                        return(romLayer);
                    }
                }
                else
                {
                    BlastLayer bl = new BlastLayer();

                    if (RTC_Core.SelectedEngine != CorruptionEngine.FREEZE && RTC_MemoryZones.SelectedDomains.Count == 0)
                    {
                        return(null);
                    }

                    string    Domain;
                    long      MaxAdress;
                    long      RandomAdress = 0;
                    BlastUnit bu;

                    if (RTC_Core.SelectedEngine == CorruptionEngine.DISTORTION && RTC_DistortionEngine.CurrentAge < RTC_DistortionEngine.MaxAge)
                    {
                        RTC_DistortionEngine.CurrentAge++;
                    }

                    switch (Radius)
                    {
                    case BlastRadius.SPREAD:

                        for (int i = 0; i < Intensity; i++)     //Randomly spreads all corruption bytes to all selected zones
                        {
                            if (RTC_Core.SelectedEngine != CorruptionEngine.FREEZE)
                            {
                                Domain = RTC_MemoryZones.SelectedDomains[RND.Next(RTC_MemoryZones.SelectedDomains.Count)];
                            }
                            else
                            {
                                Domain = RTC_Core.hexeditor._domain.ToString();
                            }

                            MaxAdress    = RTC_MemoryZones.getDomain(Domain).Size;
                            RandomAdress = LongRandom(MaxAdress);

                            bu = getBlastUnit(Domain, RandomAdress);
                            if (bu != null)
                            {
                                bl.Layer.Add(bu);
                            }
                        }

                        break;

                    case BlastRadius.CHUNK:     //Randomly spreads the corruption bytes in one randomly selected zone

                        if (RTC_Core.SelectedEngine != CorruptionEngine.FREEZE)
                        {
                            Domain = RTC_MemoryZones.SelectedDomains[RND.Next(RTC_MemoryZones.SelectedDomains.Count)];
                        }
                        else
                        {
                            Domain = RTC_Core.hexeditor._domain.ToString();
                        }

                        MaxAdress = RTC_MemoryZones.getDomain(Domain).Size;

                        for (int i = 0; i < Intensity; i++)
                        {
                            RandomAdress = LongRandom(MaxAdress);

                            bu = getBlastUnit(Domain, RandomAdress);
                            if (bu != null)
                            {
                                bl.Layer.Add(bu);
                            }
                        }

                        break;

                    case BlastRadius.BURST:

                        for (int j = 0; j < 10; j++)     // 10 shots of 10% chunk
                        {
                            if (RTC_Core.SelectedEngine != CorruptionEngine.FREEZE)
                            {
                                Domain = RTC_MemoryZones.SelectedDomains[RND.Next(RTC_MemoryZones.SelectedDomains.Count)];
                            }
                            else
                            {
                                Domain = RTC_Core.hexeditor._domain.ToString();
                            }

                            MaxAdress = RTC_MemoryZones.getDomain(Domain).Size;

                            for (int i = 0; i < (int)((double)Intensity / 10); i++)
                            {
                                RandomAdress = LongRandom(MaxAdress);

                                bu = getBlastUnit(Domain, RandomAdress);
                                if (bu != null)
                                {
                                    bl.Layer.Add(bu);
                                }
                            }
                        }

                        break;

                    case BlastRadius.NONE:
                        return(null);
                    }

                    bl.Apply();

                    RTC_HellgenieEngine.RemoveExcessCheats();

                    if (bl.Layer.Count == 0)
                    {
                        return(null);
                    }
                    else
                    {
                        return(bl);
                    }
                }
            }
            catch (Exception ex)
            {
                MessageBox.Show("Something went wrong in the RTC Core. \n" +
                                "This is not a BizHawk error so you should probably send a screenshot of this to the devs\n\n" +
                                ex.ToString());
                return(null);
            }
        }
Exemplo n.º 4
0
        private void cbExternalSelectedPlugin_SelectedIndexChanged(object sender, EventArgs e)
        {
            RTC_ExternalRomPlugin.SelectedPlugin = (sender as ComboBox).SelectedItem.ToString();

            RTC_ExternalRomPlugin.KillLastPlugin();
        }
Exemplo n.º 5
0
        public static StashKey getRawBlastlayer()
        {
            RTC_Core.StopSound();

            StashKey sk = RTC_StockpileManager.SaveState_NET(false);

            BlastLayer bl = new BlastLayer();

            foreach (var item in Global.CheatList)
            {
                string[] disassembleCheat = item.Name.Split('|');

                if (disassembleCheat[0] == "RTC Cheat")
                {
                    string _domain  = disassembleCheat[1];
                    long   _address = Convert.ToInt64(disassembleCheat[2]);

                    BizHawk.Client.Common.DisplayType _displayType = BizHawk.Client.Common.DisplayType.Unsigned;

                    bool   _bigEndian = Convert.ToBoolean(disassembleCheat[4]);
                    byte[] _value     = disassembleCheat[5].Split(',').Select(it => Convert.ToByte(it)).ToArray();
                    bool   _isEnabled = Convert.ToBoolean(disassembleCheat[6]);
                    bool   _isFreeze  = Convert.ToBoolean(disassembleCheat[7]);

                    bl.Layer.Add(new BlastCheat(_domain, _address, _displayType, _bigEndian, _value, _isEnabled, _isFreeze));
                }
            }

            bl.Layer.AddRange(RTC_PipeEngine.AllBlastPipes);

            string thisSystem  = Global.Game.System;
            string romFilename = GlobalWin.MainForm.CurrentlyOpenRom;

            var rp = RTC_MemoryDomains.GetRomParts(thisSystem, romFilename);

            if (rp.error == null)
            {
                if (rp.primarydomain != null)
                {
                    List <byte> addData = new List <byte>();

                    if (rp.skipbytes != 0)
                    {
                        byte[] padding = new byte[rp.skipbytes];
                        for (int i = 0; i < rp.skipbytes; i++)
                        {
                            padding[i] = 0;
                        }

                        addData.AddRange(padding);
                    }

                    addData.AddRange(RTC_MemoryDomains.getDomainData(rp.primarydomain));
                    if (rp.seconddomain != null)
                    {
                        addData.AddRange(RTC_MemoryDomains.getDomainData(rp.seconddomain));
                    }

                    byte[] corrupted = addData.ToArray();
                    byte[] original  = File.ReadAllBytes(GlobalWin.MainForm.CurrentlyOpenRom);

                    if (RTC_MemoryDomains.MemoryInterfaces.ContainsKey("32X FB")) //Flip 16-bit words on 32X rom
                    {
                        original = original.FlipWords(2);
                    }
                    else if (thisSystem.ToUpper() == "N64")
                    {
                        original = BizHawk.Client.Common.RomGame.MutateSwapN64(original);
                    }
                    else if (GlobalWin.MainForm.CurrentlyOpenRom.ToUpper().Contains(".SMD"))
                    {
                        original = BizHawk.Client.Common.RomGame.DeInterleaveSMD(original);
                    }

                    for (int i = 0; i < rp.skipbytes; i++)
                    {
                        original[i] = 0;
                    }

                    BlastLayer romBlast = RTC_ExternalRomPlugin.GetBlastLayer(original, corrupted);

                    if (romBlast != null && romBlast.Layer.Count > 0)
                    {
                        bl.Layer.AddRange(romBlast.Layer);
                    }
                }
            }

            sk.BlastLayer = bl;
            RTC_Core.StartSound();

            return(sk);
        }