Exemplo n.º 1
0
        private void OnTriggerEnter(Collider collider)
        {
            Player player = collider.gameObject.GetComponent <Player>();

            if (player)
            {
                player.PutWeaponInHand(_weaponConfig);
                player.GetComponent <AudioSource>().PlayOneShot(_pickupSound);
            }
        }
Exemplo n.º 2
0
        private void OnTriggerEnter()
        {
            Player player = FindObjectOfType <Player>();

            player.PutWeaponInHand(weaponConfig);
            var audioSource = GetComponent <AudioSource>();

            audioSource.PlayOneShot(pickUpSFX);
            GetComponent <CapsuleCollider>().enabled = false;
            Destroy(gameObject);
        }