public static void CreateCharacterMatrix(REngine engine, int n, Stopwatch s) { string[,] d = createStringMatrix(n); s.Start(); var nvec = engine.CreateCharacterMatrix(d); s.Stop(); }
public static void CreateCharacterMatrix(REngine engine, int n, Stopwatch s) { string[,] d = createStringMatrix(n); s.Start(); var nvec = engine.CreateCharacterMatrix(d); s.Stop(); }