Exemplo n.º 1
0
        private void ThreadLoop()
        {
            while (DateTime.Now < end)
            {
                try
                {
                    Socket s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
                    s.Connect(new IPEndPoint(IPAddress.Loopback, 8081));

                    SocketHelper.WriteMessage(s, "Garry");
                    SocketHelper.ReadMessage(s);
                    s.Shutdown(SocketShutdown.Both);
                    s.Close();

                    SocketHelper.Increment();
                }
                catch (SocketException se)
                {
                    Console.WriteLine(se);
                    Console.ReadLine();
                    // local address at e
                }
                Thread.Sleep(threadWait);
            }
        }
 private static void ThreadLoop()
 {
     while (true)
     {
         Socket s = (Socket)queue.Dequeue();
         SocketHelper.ProcessConnection(s);
     }
 }
Exemplo n.º 3
0
        public static void Run()
        {
            Socket acceptingSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);

            acceptingSocket.Bind(new IPEndPoint(IPAddress.Any, 8081));
            acceptingSocket.Listen(50);
            while (true)
            {
                Socket s = acceptingSocket.Accept();
                SocketHelper.ProcessConnection(s);
            }
        }
Exemplo n.º 4
0
        // Process the request from an accepted socket
        public static void ProcessConnection(object o)
        {
            // Had to have object to make signature compatible with WaitCallback
            Socket s = (Socket)o;

            // get the message
            string name = (string)SocketHelper.ReadMessage(s);

            // process the message
            System.Threading.Thread.Sleep(500);             // simulate the database work

            // send the response
            SocketHelper.WriteMessage(s, "Goodbye " + name);

            // client will close the socket
            SocketHelper.ReadMessage(s);             // will be null
            s.Shutdown(SocketShutdown.Both);
            s.Close();

            if (rc != null)
            {
                Increment();
            }
        }
Exemplo n.º 5
0
        /// <summary>The main entry point for the application.</summary>
        static void Main(string[] args)
        {
            int workerThreads;
            int completionPortThreads;

            ThreadPool.GetMaxThreads(out workerThreads, out completionPortThreads);
            Console.WriteLine("Max threads = {0}, {1}", workerThreads, completionPortThreads);

            SocketHelper.StartRateCounter(TimeSpan.FromSeconds(1));

            char mode = (args[0].ToLower())[0];

            switch (mode)
            {
            case 'c':
                Client client = new Client(100, 200, TimeSpan.FromSeconds(60));
                client.Run();
                break;

            case 's':
                SingleThreadedServer.Run();
                break;

            case 't':
                ThreadPoolServer.Run();
                break;

            case 'b':
                BlockingQueueServer.Run(100);
                break;

            default:
                Console.WriteLine("Expected c|s|t|b");
                return;
            }
        }