Exemplo n.º 1
0
        private IEnumerator SucceedGetMaterialDataRequests(string materialDataKey, MaterialData materialData)
        {
            CheckIfMainThread();
            // Check to see if any other requests were waiting on this model
            LinkedList <LoadCubeRequest> dependentRequests;

            while (!Monitor.TryEnter(_dependentCubes))
            {
                yield return(null);
            }
            if (_dependentCubes.TryGetValue(materialDataKey, out dependentRequests))
            {
                _dependentCubes.Remove(materialDataKey);
            }
            Monitor.Exit(_dependentCubes);
            while (!Monitor.TryEnter(MaterialDataCache))
            {
                yield return(null);
            }
            // If any were send them to their next stage
            if (dependentRequests != null)
            {
                foreach (var request in dependentRequests)
                {
                    request.MaterialData = materialData;
                    MaterialDataCache.AddRef(request.MaterialData.DiffuseTexPath);
                    MoveRequestForward(request);
                }
            }
            // Now that added references for the dependent requests. We can release the interim reference
            MaterialDataCache.Release(materialData.DiffuseTexPath);
            Monitor.Exit(MaterialDataCache);
        }
Exemplo n.º 2
0
        // Helper for locking a queue, pulling off requests and invoking a handler function for them
        private void ProcessQueue(Queue <LoadCubeRequest> queue, Func <LoadCubeRequest, IEnumerator> requestProcessFunc,
                                  int limit)
        {
            var noLimit = limit == 0;

            if (Monitor.TryEnter(queue))
            {
                try
                {
                    while (queue.Count > 0 && (noLimit || (limit-- > 0)))
                    {
                        var request = queue.Dequeue();
                        if (!request.Cancelled)
                        {
                            StartCoroutine(requestProcessFunc(request));
                        }
                        else
                        {
                            lock (MaterialDataCache)
                            {
                                if (request.MaterialData != null && request.MaterialData.DiffuseTex != null)
                                {
                                    MaterialDataCache.Release(request.MaterialData.DiffuseTex.name);
                                }
                            }
                            CancelledRequests++;
                        }
                    }
                }
                finally
                {
                    Monitor.Exit(queue);
                }
            }
        }