/*
		 * Return Android BundleVersion based on TextureCompression and BundleVersion
		 * Format: xxyyzzz
		 * xx: Device filter number
		 * yy: Texture compression number
		 * zzz: BundleVersion number (0.3.0 -> 030)
		 */
		public int getAndroidBundleVersionCode(PlatformArchitecture platformArchitecture, TextureCompressionAndroid textureCompressionAndroid, string bundleVersion)
		{
			int deviceFilterNumber = 0;
			if (platformArchitecture.name.Equals(m_x86DeviceFilter))
			{
				deviceFilterNumber = 12;
			}
			else if (platformArchitecture.name.Equals(m_armDeviceFilter))
			{
				deviceFilterNumber = 11;
			}
			else if (platformArchitecture.name.Equals(m_fatDeviceFilter))
			{
				deviceFilterNumber = 10;
			}

			return int.Parse(deviceFilterNumber.ToString() + textureCompressionAndroid.versionCodePrefix + Regex.Replace(bundleVersion, "[^0-9]", ""));
		}
		/*
		 * Draw the summary of things that are going to be build for this platform
		 */
		public void drawAdditionalBuildSummary(PlatformArchitecture platformArchitecture, ITextureCompression textureCompression, string bundleVersion)
		{
			TextureCompressionAndroid textureCompressionAndroid = (TextureCompressionAndroid)textureCompression;
			GUIUtils.DrawTwoColumns("Bundle Version Code", m_platformAndroid.getAndroidBundleVersionCode(platformArchitecture, textureCompressionAndroid, bundleVersion).ToString());
		}