Exemplo n.º 1
0
 MissileModManager()
 {
     VanillaMissileMaxType = Enum.GetValues(typeof(ETrackerMissileType)).Length;
     Logger.Info($"MaxTypeint = {VanillaMissileMaxType - 1}");
     foreach (PulsarMod mod in ModManager.Instance.GetAllMods())
     {
         Assembly asm        = mod.GetType().Assembly;
         Type     MissileMod = typeof(MissileMod);
         foreach (Type t in asm.GetTypes())
         {
             if (MissileMod.IsAssignableFrom(t) && !t.IsInterface && !t.IsAbstract)
             {
                 Logger.Info("Loading Missile from assembly");
                 MissileMod MissileModHandler = (MissileMod)Activator.CreateInstance(t);
                 if (GetMissileIDFromName(MissileModHandler.Name) == -1)
                 {
                     MissileTypes.Add(MissileModHandler);
                     Logger.Info($"Added Missile: '{MissileModHandler.Name}' with ID '{GetMissileIDFromName(MissileModHandler.Name)}'");
                 }
                 else
                 {
                     Logger.Info($"Could not add Missile from {mod.Name} with the duplicate name of '{MissileModHandler.Name}'");
                 }
             }
         }
     }
 }
Exemplo n.º 2
0
        public static PLTrackerMissile CreateMissile(int Subtype, int level, int inSubTypeData = 0)
        {
            PLTrackerMissile InMissile;

            if (Subtype >= Instance.VanillaMissileMaxType)
            {
                InMissile = new PLTrackerMissile(ETrackerMissileType.MAX, level, inSubTypeData);
                int subtypeformodded = Subtype - Instance.VanillaMissileMaxType;
                if (subtypeformodded <= Instance.MissileTypes.Count && subtypeformodded > -1)
                {
                    MissileMod MissileType = Instance.MissileTypes[Subtype - Instance.VanillaMissileMaxType];
                    InMissile.SubType                       = Subtype;
                    InMissile.Name                          = MissileType.Name;
                    InMissile.Desc                          = MissileType.Description;
                    InMissile.m_IconTexture                 = MissileType.IconTexture;
                    InMissile.Damage                        = MissileType.Damage;
                    InMissile.Speed                         = MissileType.Speed;
                    InMissile.DamageType                    = MissileType.DamageType;
                    InMissile.MissileRefillPrice            = MissileType.MissileRefillPrice;
                    InMissile.AmmoCapacity                  = MissileType.AmmoCapacity;
                    InMissile.PrefabID                      = MissileType.PrefabID;
                    InMissile.m_MarketPrice                 = MissileType.MarketPrice;
                    InMissile.CargoVisualPrefabID           = MissileType.CargoVisualID;
                    InMissile.CanBeDroppedOnShipDeath       = MissileType.CanBeDroppedOnShipDeath;
                    InMissile.Experimental                  = MissileType.Experimental;
                    InMissile.Unstable                      = MissileType.Unstable;
                    InMissile.Contraband                    = MissileType.Contraband;
                    InMissile.Price_LevelMultiplierExponent = MissileType.Price_LevelMultiplierExponent;
                    if (PhotonNetwork.isMasterClient)
                    {
                        InMissile.SubTypeData = (short)InMissile.AmmoCapacity;
                    }
                }
            }
            else
            {
                InMissile = new PLTrackerMissile((ETrackerMissileType)Subtype, level, inSubTypeData);
            }
            return(InMissile);
        }