/// <summary>
        /// Initialize hot key configuration
        /// </summary>
        private void InitHotKey()
        {
            string config = GetConfigurationFilePath(typeof(HotKeyConfiguration));
            HotKeyConfiguration hotKeyConfiguration = this._content.Load <HotKeyConfiguration>(config, false);

            this.HotKey = hotKeyConfiguration;
        }
        /// <summary>
        /// Define if an GraphicsConfiguration object is equals with the current object instance
        /// </summary>
        /// <param name="conf">GraphicsConfiguration to compare</param>
        /// <returns>True if equals</returns>
        public bool Equals(HotKeyConfiguration conf)
        {
            if (conf == null)
            {
                return(false);
            }

            if (HotKeys.Count != conf.HotKeys.Count)
            {
                return(false);
            }

            for (int i = 0, l = HotKeys.Count; i < l; i++)
            {
                if (!HotKeys[i].Equals(conf.HotKeys[i]))
                {
                    return(false);
                }
            }

            return(true);
        }