Exemplo n.º 1
0
        public static List <LayerData> OpenFile(ArchitectLinker linker, string fileName, Transform mapParent)
        {
            WorldOpener wo = new WorldOpener(linker, mapParent);

            string[] fileContent = System.IO.File.ReadAllLines(fileName);
            return(wo.Load(fileContent));
        }
Exemplo n.º 2
0
        static void CreateArchitectLinker()
        {
            ArchitectLinker linker = ScriptableObject.CreateInstance <ArchitectLinker>();
            string          path   = AssetDatabaseUtility.GenerateUniqueAssetPath("Linker");

            AssetDatabase.CreateAsset(linker, path);
        }
Exemplo n.º 3
0
 public static List<LayerData> OpenFile(ArchitectLinker linker, string fileName, Transform mapParent)
 {
     WorldOpener wo = new WorldOpener(linker, mapParent);
     string[] fileContent = System.IO.File.ReadAllLines(fileName);
     return wo.Load(fileContent);
 }
Exemplo n.º 4
0
 private WorldOpener(ArchitectLinker linker, Transform mapParent)
 {
     this.linker = linker;
     this.mapParent = mapParent;
 }
 static void SelectLinker()
 {
     linker = (ArchitectLinker)Selection.activeObject;
 }
Exemplo n.º 6
0
 static void SelectLinker()
 {
     linker = (ArchitectLinker)Selection.activeObject;
 }
Exemplo n.º 7
0
 private WorldOpener(ArchitectLinker linker, Transform mapParent)
 {
     this.linker    = linker;
     this.mapParent = mapParent;
 }