public static Offset <TransferTransactionBuffer> CreateTransferTransactionBuffer(FlatBufferBuilder builder, uint size = 0, VectorOffset signatureOffset = default(VectorOffset), VectorOffset signerOffset = default(VectorOffset), uint version = 0, ushort type = 0, VectorOffset maxFeeOffset = default(VectorOffset), VectorOffset deadlineOffset = default(VectorOffset), VectorOffset recipientOffset = default(VectorOffset), ushort messageSize = 0, byte numMosaics = 0, Offset <MessageBuffer> messageOffset = default(Offset <MessageBuffer>), VectorOffset mosaicsOffset = default(VectorOffset)) { builder.StartObject(12); TransferTransactionBuffer.AddMosaics(builder, mosaicsOffset); TransferTransactionBuffer.AddMessage(builder, messageOffset); TransferTransactionBuffer.AddRecipient(builder, recipientOffset); TransferTransactionBuffer.AddDeadline(builder, deadlineOffset); TransferTransactionBuffer.AddMaxFee(builder, maxFeeOffset); TransferTransactionBuffer.AddVersion(builder, version); TransferTransactionBuffer.AddSigner(builder, signerOffset); TransferTransactionBuffer.AddSignature(builder, signatureOffset); TransferTransactionBuffer.AddSize(builder, size); TransferTransactionBuffer.AddMessageSize(builder, messageSize); TransferTransactionBuffer.AddType(builder, type); TransferTransactionBuffer.AddNumMosaics(builder, numMosaics); return(TransferTransactionBuffer.EndTransferTransactionBuffer(builder)); }
public static TransferTransactionBuffer GetRootAsTransferTransactionBuffer(ByteBuffer _bb, TransferTransactionBuffer obj) { return(obj.__assign(_bb.GetInt(_bb.Position) + _bb.Position, _bb)); }