Exemplo n.º 1
0
 public static void Handle(Entities.GameClient client, DataPacket packet)
 {
     Console.WriteLine("TYPE: {0}", packet.ReadByte(4));
     if (packet.ReadByte(4) > 2)
     {
         string[] Strings = StringPacker.Analyze(packet, 12);
         if (Strings != null)
         {
             if (Strings.Length > 0)
             {
                 if (client.CPs >= 5)
                 {
                     client.CPs -= 5;
                     Threads.BroadcastThread.AddBroadcast(Packets.Message.MessageCore.CreateBroadcast(client.Name, Strings[0]));
                 }
             }
         }
     }
 }
Exemplo n.º 2
0
        /// <summary>
        /// Analyzes a stringpacker within a packet.
        /// </summary>
        /// <param name="Packet">The packet.</param>
        /// <param name="offset">The offset.</param>
        /// <returns>Returns the strings.</returns>
        public static string[] Analyze(DataPacket Packet, int offset)
        {
            int count = Packet.ReadByte(offset);
            offset++;
            string[] strings = new string[count];

            for (int i = 0; i < count; i++)
            {
                strings[i] = Packet.ReadStringFromLength(offset, out offset);
            }

            return strings;
        }
Exemplo n.º 3
0
 public GuildPacket(DataPacket inPacket)
     : base(inPacket)
 {
     if (inPacket.ReadByte(24) > 0)
         Strings = StringPacker.Analyze(this, 24);
 }