public static AddProgramAppLogic InstanceFor(AddProgramApp addProgramApp) { AddProgramAppLogic instance = null; if (!addProgramAppLogicInstances.ContainsKey(addProgramApp)) { instance = new AddProgramAppLogic(addProgramApp); addProgramAppLogicInstances.Add(addProgramApp, instance); return(instance); } addProgramAppLogicInstances.TryGetValue(addProgramApp, out instance); return(instance); }
static void Postfix(AddProgramApp __instance) { foreach (object o in __instance.m_programList.content) { UnityEngine.Object.Destroy(((Transform)o).gameObject); } ComputerSave computer = __instance.GetComponentInParent <VirtualComputer>().GetComputer(); bool isUsbDriveInserted = computer.IsUSBDriveInserted(); if (!isUsbDriveInserted) { WorkStation componentInParent = __instance.GetComponentInParent <WorkStation>(); if (componentInParent && componentInParent.m_slot && componentInParent.m_slot.m_type == BenchSlot.Type.SHOP_COMPUTER) { isUsbDriveInserted = true; } } if (AddProgramAppLogic.InstanceFor(__instance).addMode == 1) { if (!isUsbDriveInserted) { ReflectionUtils.Run("SetMessage", __instance, new object[] { ScriptLocalization.AddPrograms.INSERT_USB }); return; } foreach (OSProgramDesc prog in PartsDatabase.GetAllPrograms()) { if (CareerStatus.Get().IsProgramAvailableForInstall(prog.m_id)) { UnityEngine.Object.Instantiate <ProgramIcon>(__instance.programIconPrefab, __instance.m_programList.content).Init(prog, false, delegate { __instance.GetComponentInParent <OS>().Launch(prog); }); } } return; } if (AddProgramAppLogic.InstanceFor(__instance).addMode == 2) { if (!isUsbDriveInserted) { ReflectionUtils.Run("SetMessage", __instance, new object[] { ScriptLocalization.AddPrograms.INSERT_USB }); return; } bool programsMissing = false; foreach (OSProgramDesc prog in PartsDatabase.GetAllPrograms()) { if (!computer.m_software.m_programs.Contains(prog.m_id) && CareerStatus.Get().IsProgramAvailableForInstall(prog.m_id)) { UnityEngine.Object.Instantiate <ProgramIcon>(__instance.programIconPrefab, __instance.m_programList.content).Init(prog, false, delegate { __instance.StartCoroutine(ReflectionUtils.Run <IEnumerator>("Install", __instance, new object[] { prog })); }); programsMissing = true; } } if (!programsMissing) { ReflectionUtils.Run("SetMessage", __instance, new object[] { ScriptLocalization.AddPrograms.ALL_INSTALLED }); return; } } else if (AddProgramAppLogic.InstanceFor(__instance).addMode == 3) { bool uninstallablePrograms = false; foreach (OSProgramDesc prog in PartsDatabase.GetAllPrograms()) { if (prog.m_canBeUninstalled && computer.m_software.m_programs.Contains(prog.m_id)) { UnityEngine.Object.Instantiate <ProgramIcon>(__instance.programIconPrefab, __instance.m_programList.content).Init(prog, false, delegate { __instance.StartCoroutine(ReflectionUtils.Run <IEnumerator>("Uninstall", __instance, new object[] { prog })); }); uninstallablePrograms = true; } } if (!uninstallablePrograms) { ReflectionUtils.Run("SetMessage", __instance, new object[] { ScriptLocalization.AddPrograms.NONE_INSTALLED }); } } }
static void Prefix(AddProgramApp __instance) { AddProgramAppLogic.InstanceFor(__instance).Init(); }
static void Postfix(AddProgramApp __instance, bool add) { int intMode = add ? 2 : 3; AddProgramAppLogic.InstanceFor(__instance).SetMode(intMode); }
static void Postfix(AddProgramApp __instance) { AddProgramAppLogic.InstanceFor(__instance).SetPortableMode(); }