Exemplo n.º 1
0
 public override void Initialize()
 {
     base.Initialize();
     _explosionParticles = new ExplosionParticleSystem(EngineManager.Game, 3);
     _groundExplosion = new GroundExplosion(EngineManager.Game, 8);
     _projectileHit = new ProjectileHit(EngineManager.Game, 5);
     _shrapnelExplosion = new ShrapnelExplosion(EngineManager.Game, 3);
     _blackSmoke = new BlackSmoke(EngineManager.Game, 3);
     _whiteSmoke = new WhiteSmoke(EngineManager.Game, 3);
     _groundDust = new GroundDust(EngineManager.Game, 3);
     _muzzleFlash = new MuzzleFlash(EngineManager.Game, 3);
     _fire = new Fire(EngineManager.Game, 3);
     _explosionParticles.Initialize();
     _groundExplosion.Initialize();
     _projectileHit.Initialize();
     _shrapnelExplosion.Initialize();
     _blackSmoke.Initialize();
     _whiteSmoke.Initialize();
     _groundDust.Initialize();
     _muzzleFlash.Initialize();
     _fire.Initialize();
 }