public override void UpdateShape() { int roundRadius = Texture.Height / 2; shape = new PongShapes.Rectangle( new Coordinate((int)Position.X + roundRadius, (int)Position.Y), Texture.Width, Texture.Height, 0); }
public override void UpdateShape() { int roundRadius = Texture.Height / 2; shape = new PongShapes.Rectangle( new Coordinate((int)Position.X + roundRadius, (int)Position.Y), Texture.Width, Texture.Height, 0); }