Exemplo n.º 1
0
 public PokemonType(int rar, string nam, float uw, float lw, float uh, float lh, int icp, int ihp, string mv1, int dmg1, string mv2, int dmg2, string mv3, int dmg3)
 {
     rarity          = rar;
     name            = nam;
     lowerWeight     = lw;
     upperWeight     = uw;
     lowerHeight     = lh;
     upperHeight     = uh;
     initialCP       = icp;
     initialHP       = ihp;
     atkMovesList    = new AttackMoves[3];
     atkMovesList[0] = new AttackMoves(mv1, dmg1);
     atkMovesList[1] = new AttackMoves(mv2, dmg2);
     atkMovesList[2] = new AttackMoves(mv3, dmg3);
 }
Exemplo n.º 2
0
        public Pokemon(int pId, PokemonType x)
        {
            id        = pId;
            rand      = new Random();
            name      = x.Name;
            typeName  = x.Name;
            moveslist = new AttackMoves[3];
            int i = 0;

            foreach (AttackMoves c in x.AtkMovesList)
            {
                moveslist[i] = new AttackMoves(c.name, c.attackPoints);
                i++;
            }
            weight      = rand.Next((int)(x.LowerWeight * 10), (int)(x.UpperWeight * 10 + 1)) / (float)10;
            height      = rand.Next((int)(x.LowerHeight * 10), (int)(x.UpperHeight * 10 + 1)) / (float)10;
            CP          = x.InitialCP;
            maxHP       = x.InitialHP;
            evolvestate = 1;
            HP          = maxHP;
        }