Exemplo n.º 1
0
        // Command field input is changed, check if command is submitted
        public char OnValidateCommand(string text, int charIndex, char addedChar)
        {
            if (addedChar == '\t')              // Autocomplete attempt
            {
                if (!string.IsNullOrEmpty(text))
                {
                    string autoCompletedCommand = DebugLogConsole.GetAutoCompleteCommand(text);
                    if (!string.IsNullOrEmpty(autoCompletedCommand))
                    {
                        commandInputField.text = autoCompletedCommand;
                    }
                }

                return('\0');
            }
            else if (addedChar == '\n')              // Command is submitted
            {
                // Clear the command field
                if (clearCommandAfterExecution)
                {
                    commandInputField.text = "";
                }

                if (text.Length > 0)
                {
                    if (commandHistory.Count == 0 || commandHistory[commandHistory.Count - 1] != text)
                    {
                        commandHistory.Add(text);
                    }

                    commandHistoryIndex = -1;

                    // Execute the command
                    DebugLogConsole.ExecuteCommand(text);

                    // Snap to bottom and select the latest entry
                    SetSnapToBottom(true);
                }

                return('\0');
            }

            return(addedChar);
        }
Exemplo n.º 2
0
        private void OnDisable()
        {
            if (instance != this)
            {
                return;
            }

            // Stop receiving debug entries
            Application.logMessageReceivedThreaded -= ReceivedLog;

#if !UNITY_EDITOR && UNITY_ANDROID
            if (logcatListener != null)
            {
                logcatListener.Stop();
            }
#endif

            // Stop receiving commands
            commandInputField.onValidateInput -= OnValidateCommand;

            DebugLogConsole.RemoveCommand("save_logs");
        }