/// <summary>
 /// Harmony Transpiler to add checks to see if extractor buildings should be demolished if they're outside of a district with relevant specialization settings.
 /// </summary>
 /// <param name="instructions">Original ILCode</param>
 /// <returns>Replacement (patched) ILCode</returns>
 private static IEnumerable <CodeInstruction> Transpiler(IEnumerable <CodeInstruction> instructions)
 {
     Debugging.Message("transpiler patching specialized building checks in IndustrialExtractorAI.SimulationStep");
     return(CheckSpecTranspiler.Transpiler(instructions));
 }
 /// <summary>
 /// Harmony Transpiler to add checks to see if industrial buildings should be demolished if they're outside of a district with relevant specialization settings.
 /// </summary>
 /// <param name="instructions">Original ILCode</param>
 /// <returns>Replacement (patched) ILCode</returns>
 public static IEnumerable <CodeInstruction> Transpiler(IEnumerable <CodeInstruction> instructions)
 {
     Logging.Message("transpiler patching specialized building checks in IndustrialBuildingAI.SimulationStep");
     return(CheckSpecTranspiler.Transpiler(instructions));
 }