Exemplo n.º 1
0
        void UpdateColor()
        {
            if (Color.from == Color.to)
            {
                return;
            }

            for (int i = 0; i < renderers.Length; i++)
            {
                if (renderers[i] == null)
                {
                    continue;
                }

                TextMesh tm       = renderers[i].GetComponent <TextMesh>();
                Color    newColor = new Color();

                if (tm)
                {
                    newColor = Color.from + easeValue * (Color.to - Color.from);
                    PYTextBox tmb = tm.GetComponent <PYTextBox>();
                    if (tmb != null)
                    {
                        tmb.Color = newColor;
                    }
                    else
                    {
                        tm.color = newColor;
                    }
                }
                else if (renderers[i] is SpriteRenderer)
                {
                    SpriteRenderer render = (SpriteRenderer)renderers[i];
                    newColor     = render.color;
                    newColor     = Color.from + easeValue * (Color.to - Color.from);
                    render.color = newColor;
                }
                else if (renderers[i].sharedMaterial.HasProperty(colorProperty))
                {
                    newColor = Color.from + easeValue * (Color.to - Color.from);
                    renderers[i].sharedMaterial.SetColor(colorProperty, newColor);
                }
            }

            if (images == null)
            {
                return;
            }

            for (int j = 0; j < images.Length; j++)
            {
                images[j].color = Color.from + easeValue * (Color.to - Color.from);
            }
        }
Exemplo n.º 2
0
        void UpdateAlpha()
        {
            if (Alpha.from == Alpha.to)
            {
                return;
            }

            for (int i = 0; i < renderers.Length; i++)
            {
                if (renderers[i] == null)
                {
                    continue;
                }

                TextMesh tm       = renderers[i].GetComponent <TextMesh>();
                Color    newColor = new Color();

                if (tm)
                {
                    newColor   = tm.color;
                    newColor.a = Mathf.Clamp01(Alpha.from + easeValue * (Alpha.to - Alpha.from));

                    PYTextBox tmb = tm.GetComponent <PYTextBox>();
                    if (tmb != null)
                    {
                        tmb.Color = newColor;
                    }
                    else
                    {
                        tm.color = newColor;
                    }
                }
                else if (renderers[i] is SpriteRenderer)
                {
                    SpriteRenderer render = (SpriteRenderer)renderers[i];
                    newColor     = render.color;
                    newColor.a   = Mathf.Clamp01(Alpha.from + easeValue * (Alpha.to - Alpha.from));
                    render.color = newColor;
                }

                //TODO: rever uso de shared materials
                else if (renderers[i].material == null)
                {
                    continue;
                }
                else if (renderers[i].material.HasProperty(colorProperty))
                {
                    newColor   = renderers[i].material.GetColor(colorProperty);
                    newColor.a = Mathf.Clamp01(Alpha.from + easeValue * (Alpha.to - Alpha.from));
                    renderers[i].material.SetColor(colorProperty, newColor);
                }
            }

            if (images == null)
            {
                return;
            }

            for (int j = 0; j < images.Length; j++)
            {
                Color newColor = new Color();
                newColor        = images[j].color;
                newColor.a      = Mathf.Clamp01(Alpha.from + easeValue * (Alpha.to - Alpha.from));
                images[j].color = newColor;
            }
        }