Exemplo n.º 1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.gameObject.layer == LayerMask.NameToLayer("EnemyHitbox"))
     {
         if (PlayerController.instance.state != Status.Dead)
         {
             PlayerManager.Die();
         }
     }
 }
Exemplo n.º 2
0
        private void FixedUpdate()
        {
            if (PlayerController.instance.state == Status.Dead)
            {
                return;
            }

            if (PlayerController.instance.rb.position.y <= GameManager.deathPlaneY)
            {
                PlayerManager.Die();
            }
        }