Exemplo n.º 1
0
 override public void StartDialogue(int likability)
 {
     if (bd.bouncerDialogue() && items.Contains("Ticket"))
     {
         items.Remove("Ticket");
         player.AddItem("Ticket");
         player.useMoney(-5);
     }
 }
Exemplo n.º 2
0
 public void BarDialogue(BarNPC npc, DialogueController dialogue)
 {
     npc.changeMood(dialogue.startDialogue(player.getLikability())); //Start dialogue
     npc.ReturnItems(out item);
     if (item.Length > 0)
     {
         Console.WriteLine("You received: " + item);
         player.AddItem(item);
     }
     player.PrintItems();
     this.ChangeTime(15);                                //Dialogue takes 15 minutes
     player.haveFun(10);                                 //+Fun depending on your mood
     this.addScore(10);
 }