private void OnLoginSuccess(LoginResult result) { var request = new ExecuteCloudScriptRequest { FunctionName = "SaveTestData", FunctionParameter = new Dictionary <string, object> { { "customId", PlayFabSettings.BuildIdentifier }, { "testReport", new[] { suite.GetInternalReport() } } }, GeneratePlayStreamEvent = true }; clientInstance.ExecuteCloudScript(request, OnCloudScriptSubmit, OnPostTestResultsError, null, testTitleData.extraHeaders); }
private static async Task OnSuiteFinish() { if (_postResultsToCloudscript) { await PostTestResultsToCloudScript(_suite.GetInternalReport()); } }
private static void OnSuiteFinish() { if (_postResultsToCloudscript) { PostTestResultsToCloudScript(_suite.GetInternalReport()); } }
public void Update() { if (suiteFinished || textDisplay == null) { return; } suiteFinished = suite.TickTestSuite(); summary = suite.GenerateSummary(); textDisplay.text = summary; if (suiteFinished) { textDisplay.text += "\nThe UUnitRunner gameobject was added to the scene for these tests. You must manually remove it from your scene."; if (suite.AllTestsPassed()) { Debug.Log(summary); } else { Debug.LogWarning(summary); } if (postResultsToCloudscript) { PostTestResultsToCloudScript(suite.GetInternalReport()); } else { OnCloudScriptSubmit(null); } } }
private void OnSuiteFinish() { if (postResultsToCloudscript) { PostTestResultsToCloudScript(suite.GetInternalReport()); } else { OnCloudScriptSubmit(null); } }