/// <summary>
        /// Selects the Topping Case to enable putting a topping onto a pizza
        /// </summary>
        /// <param name="topping"></param>
        private void ToppingSelector(ToppingController topping)
        {
            var toppingObj = topping.toppingObject;

            if (topping.dirtyTopping)
            {
                isDirty = true;
            }
            switch (topping.toppingType)
            {
            case TOPPING.Roni:
                PizzaAddRoniTopping(toppingObj);
                break;

            case TOPPING.Bacon:
                PizzaAddBaconTopping(toppingObj);
                break;

            case TOPPING.Peppers:
                PizzaAddPeppersTopping(toppingObj);
                break;

            case TOPPING.Mushrooms:
                PizzaAddMushroomsTopping(toppingObj);
                break;

            default:
                break;
            }
        }
        /// <summary>
        /// If-Else Statement for Adding Cheese Before Able to Add Other Toppings
        /// </summary>
        /// <param name="topping"></param>
        private void PizzaAddCheeseTopping(ToppingController topping)
        {
            switch (topping.toppingType)
            {
            case TOPPING.Cheese:
                activePizzaTexture = resourceLoader.cheeseMaterial;
                textureChange      = true;
                if (topping.dirtyTopping)
                {
                    isDirty = true;
                }
                Destroy(topping.toppingObject);
                break;

            default:
                break;
            }
        }