public FillTriangleFan ( float polygon2dVertices, int nelements, Drawing color ) : void | ||
polygon2dVertices | float | |
nelements | int | |
color | Drawing | |
return | void |
public void FillTriangleFan(Drawing.Color color, float[] coords, int n) { unsafe { fixed(float *head = &coords[0]) { basicFillShader.FillTriangleFan(head, n, color); } } }