/// <summary> /// Additively loads another scene. /// </summary> /// <param name="sceneName">Scene to additively load.</param> public void LoadAdditiveScene(string sceneName) { SaveSystem.LoadAdditiveScene(sceneName); }
/// <summary> /// Additively loads another scene. /// </summary> /// <param name="sceneName">Scene to additively load.</param> public void LoadAdditiveScene(string sceneName) { SaveSystem.LoadAdditiveScene(sceneName); }