Exemplo n.º 1
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 /// <summary>Finds triangles touching the input bounds. </summary>
 /// <param name="bounds">Bounds to test against. In object or world space depending on NxQueryFlags. Range: See NxBounds3</param>
 /// <param name="flags">Controls if the bounds are in object or world space and if we return first contact only. See NxQueryFlags. </param>
 /// <param name="callback">Used to return triangles which intersect the AABB </param>
 public virtual bool overlapAABBTriangles(NxBounds3 bounds, uint flags, NxUserEntityReport callback)
 {
     if (doSetFunctionPointers)
     {
         throw new System.NotSupportedException("Cannot call abstract base member");
     }
     return(NxTriangleMeshShape_overlapAABBTriangles_1_INVOKE(ClassPointer, doSetFunctionPointers, (bounds != null ? bounds.ClassPointer : NullRef), flags, (callback != null ? callback.ClassPointer : NullRef)));
 }
Exemplo n.º 2
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 /// <summary></summary>
 public virtual bool overlapAABBTrianglesDeprecated(NxBounds3 bounds, uint flags, ref uint nb, ref uint[] indices)
 {
     if (doSetFunctionPointers)
     {
         throw new System.NotSupportedException("Cannot call abstract base member");
     }
     return(NxTriangleMeshShape_overlapAABBTrianglesDeprecated_INVOKE(ClassPointer, doSetFunctionPointers, (bounds != null ? bounds.ClassPointer : NullRef), flags, ref nb, ref indices));
 }
Exemplo n.º 3
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 /// <summary>Retrieves the bounding box of a PhysX processor mesh page in the local space of the mesh. </summary>
 /// <param name="pageIndex">The index of the mesh page. Pages are indexed sequentially starting from 0.</param>
 public virtual NxBounds3 getPageBBox(uint pageIndex)
 {
     if (doSetFunctionPointers)
     {
         throw new System.NotSupportedException("Cannot call abstract base member");
     }
     return(NxBounds3.GetClass(NxTriangleMesh_getPageBBox_INVOKE(ClassPointer, doSetFunctionPointers, pageIndex)));
 }
Exemplo n.º 4
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 private bool overlapAABBTriangles_virtual(IntPtr bounds, uint flags, IntPtr callback)
 {
     return(overlapAABBTriangles(NxBounds3.GetClass(bounds), flags, NxUserEntityReport.GetClass(callback)));
 }
Exemplo n.º 5
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 private bool overlapAABBTrianglesDeprecated_virtual(IntPtr bounds, uint flags, [In()][Out()] ref uint nb, [In()] ref uint[] indices)
 {
     return(overlapAABBTrianglesDeprecated(NxBounds3.GetClass(bounds), flags, ref nb, ref indices));
 }
Exemplo n.º 6
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 /// <summary>Finds triangles touching the input bounds. </summary>
 /// <param name="bounds">Bounds to test against. In object or world space depending on NxQueryFlags. Range: See NxBounds3</param>
 /// <param name="flags">Controls if the bounds are in object or world space and if we return first contact only. See NxQueryFlags. </param>
 /// <param name="nb">Retrieves the number of triangle indices touching the AABB. </param>
 /// <param name="indices">Returns an array of touching triangle indices. </param>
 public bool overlapAABBTriangles(NxBounds3 bounds, uint flags, ref uint nb, ref uint[] indices)
 {
     return(NxTriangleMeshShape_overlapAABBTriangles_INVOKE(ClassPointer, doSetFunctionPointers, (bounds != null ? bounds.ClassPointer : NullRef), flags, ref nb, ref indices));
 }
Exemplo n.º 7
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 /// <summary>indicates whether the intersection of this and b is empty or not in the plane orthogonal to the axis passed (X = 0, Y = 1 or Z = 2). </summary>
 /// <param name="b">Bounds to test for intersection. </param>
 /// <param name="axisToIgnore">Axis to ignore when performing the intersection test. </param>
 public bool intersects2D(NxBounds3 b, uint axisToIgnore)
 {
     return(NxBounds3_intersects2D_INVOKE(ClassPointer, doSetFunctionPointers, (b != null ? b.ClassPointer : NullRef), axisToIgnore));
 }
Exemplo n.º 8
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 /// <summary>indicates whether the intersection of this and b is empty or not. </summary>
 /// <param name="b">Bounds to test for intersection. </param>
 public bool intersects(NxBounds3 b)
 {
     return(NxBounds3_intersects_INVOKE(ClassPointer, doSetFunctionPointers, (b != null ? b.ClassPointer : NullRef)));
 }
Exemplo n.º 9
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 /// <summary>sets this to the union of this and b2. </summary>
 /// <param name="b2">Bounds to perform union with. </param>
 public void combine(NxBounds3 b2)
 {
     NxBounds3_combine_INVOKE(ClassPointer, doSetFunctionPointers, (b2 != null ? b2.ClassPointer : NullRef));
 }