/// <summary>
 /// Creates outgoing audio stream. Adds audio specific features (e.g. resampling, level meter) to processing pipeline and to returning stream handler.
 /// </summary>
 /// <typeparam name="T">Element type of audio array buffers.</typeparam>
 /// <param name="voiceInfo">Outgoing audio stream parameters. Set applicable fields to read them by encoder and by receiving client when voice created.</param>
 /// <param name="channelId">Transport channel specific to transport. Set to VoiceClient.ChannelAuto to let transport automatically assign channel.</param>
 /// <param name="encoder">Audio encoder. Set to null to use default Opus encoder.</param>
 /// <returns>Outgoing stream handler.</returns>
 /// <remarks>
 /// voiceInfo.sourceSamplingRate and voiceInfo.SamplingRate may do not match. Automatic resampling will occur in this case.
 /// </remarks>
 public LocalVoiceAudio <T> CreateLocalVoiceAudio <T>(VoiceInfo voiceInfo, int channelId = ChannelAuto, IEncoder encoder = null)
 {
     return((LocalVoiceAudio <T>)createLocalVoice(voiceInfo, channelId, (vId, chId) => LocalVoiceAudio <T> .Create(this, vId, encoder, voiceInfo, chId)));
 }
Exemplo n.º 2
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 /// <summary>
 /// Creates outgoing audio stream. Adds audio specific features (e.g. resampling, level meter) to processing pipeline and to returning stream handler.
 /// </summary>
 /// <typeparam name="T">Element type of audio array buffers.</typeparam>
 /// <param name="voiceInfo">Outgoing audio stream parameters. Set applicable fields to read them by encoder and by receiving client when voice created.</param>
 /// <param name="channelId">Transport channel specific to transport.</param>
 /// <param name="encoder">Audio encoder. Set to null to use default Opus encoder.</param>
 /// <returns>Outgoing stream handler.</returns>
 /// <remarks>
 /// audioSourceDesc.SamplingRate and voiceInfo.SamplingRate may do not match. Automatic resampling will occur in this case.
 /// </remarks>
 public LocalVoiceAudio <T> CreateLocalVoiceAudio <T>(VoiceInfo voiceInfo, IAudioDesc audioSourceDesc, int channelId = 0, IEncoder encoder = null)
 {
     return((LocalVoiceAudio <T>)createLocalVoice(voiceInfo, channelId, (vId, chId) => LocalVoiceAudio <T> .Create(this, vId, encoder, voiceInfo, audioSourceDesc, chId)));
 }