Exemplo n.º 1
0
        /* Async callback for Socket.BeginReceive.
        ** Stops when _continue is set to FALSE.
        ** IAsyncResult.AsyncState contains a SocketStateObject.
        ** Raises the PacketReceived event after parsing a valid packet.
        ** Raises the OnError event if anything failes. */
        private void OnReceive(IAsyncResult ar)
        {
            /* Get SocketStateObject instance stored in
            ** the IAsyncResult.AsyncState object member. */
            SocketStateObject monObj = ar.AsyncState as SocketStateObject;

            if (null == monObj)
            {
                return;
            } /* Check if SocketStateObject is null. */

            if (!_continue)
            {
                TryRelease(monObj.Socket);
                return;
            } /* Continue receiving? */

            try
            {
                // Get socket from SocketStateObject.
                Socket socket = monObj.Socket;
                if (null == socket)
                {
                    return;
                } /* Check if received Socket is null. */

                // Stores any socket error.
                SocketError err;
                // Amount of bytes received from Socket.
                int nReceived = socket.EndReceive(ar, out err);
                // Allocate byte array to store received bytes.
                byte[] bytesReceived = new byte[nReceived];
                // Event args for PacketEventArgs.
                PacketEventArgs ipArgs = null;

                if (1 > nReceived)
                {
                    if (SocketError.Success == err)
                    {
                        // Assign SocketError.NoData.
                        err = SocketError.NoData;
                    } /* Check if we ran into any errors. */

                    /* Create event args with no header object,
                    ** the IP address, the port and the SocketError. */
                    ipArgs = new PacketEventArgs(null,
                                                 IPAddress,
                                                 Port,
                                                 err);
                } /* No data received. */
                else
                {
                    // Copy received bytes to array.
                    Buffer.BlockCopy(monObj.Data,
                                     0,
                                     bytesReceived,
                                     0,
                                     nReceived);

                    /* Create event args with header object,
                    ** IP address, port and no error. */
                    ipArgs = new PacketEventArgs(bytesReceived,
                                                 IPAddress,
                                                 Port);
                } /* Data received. */

                // Raise event.
                OnPacketReceived(ipArgs);
                // Create new SocketStateObject instance.
                monObj = new SocketStateObject(socket, BufferSize);
                // Continue receiving raw packets.
                socket.BeginReceive(monObj.Data, 0,
                                    BufferSize,
                                    SocketFlags.None,
                                    new AsyncCallback(OnReceive),
                                    monObj);
            }
            catch (Exception ex) {
                // Create new error event args.
                var errArgs = new PacketErrorEventArgs(
                    ex, _socket, IPAddress, Port);
                // Raise error event.
                OnErrorInternal(errArgs);
            }
        }
Exemplo n.º 2
0
 protected virtual void OnErrorInternal(PacketErrorEventArgs e)
 {
     onError?.Invoke(this, e);
 }
 private static void OnError(object sender, PacketErrorEventArgs e)
 {
     Console.WriteLine(e.Exception.Message);
 }