Exemplo n.º 1
0
        private BodyState assignParameter(BodyState initialState, ConceptRequirement requirement, Concept assignedConcept)
        {
            if (!requirement.Domain.Contains(assignedConcept))
            {
                return(null);
            }

            var parameterScore = _body.ParameterAssignScore(initialState, requirement, assignedConcept);

            if (parameterScore <= 0)
            {
                return(null);
            }

            var assignedState = initialState.AssignParameter(requirement, assignedConcept, parameterScore);
            var context       = new BodyContext(requirement.RequestingConcept, _body, assignedState);

            context.EvaluateActivation(requirement.RequestingConcept.Concept);
            return(context.CurrentState);
        }
Exemplo n.º 2
0
        private IEnumerable <BodyState> setPointer(BodyState inputState, Phrase phrase, Concept concept, double pointingProbability)
        {
            if (pointingProbability <= 0)
            {
                yield break;
            }

            var rankedConcept = new RankedConcept(concept, pointingProbability);
            var state         = inputState.SetPointer(phrase, rankedConcept);
            var context       = new BodyContext(rankedConcept, _body, state);

            context.EvaluateActivation(concept);

            yield return(context.CurrentState);

            var assignmentInitialState = context.CurrentState;

            //try parameter assignments
            foreach (var requirement in assignmentInitialState.PendingRequirements)
            {
                foreach (var mentionedConcept in assignmentInitialState.RecentMentionedConcepts)
                {
                    if (mentionedConcept == requirement.RequestingConcept.Concept)
                    {
                        //don't allow self assignments
                        continue;
                    }

                    var newState = assignParameter(assignmentInitialState, requirement, mentionedConcept);
                    if (newState != null)
                    {
                        yield return(newState);
                    }
                }
            }
        }