static void Main() { //open unit and show splash screen Console.WriteLine("\n\nOpening the device..."); short handle; short status = Imports.OpenUnit(out handle, null); Console.WriteLine("Handle: {0}", handle); if (status != 0) { Console.WriteLine("Unable to open device"); Console.WriteLine("Error code : {0}", status); WaitForKey(); } else { Console.WriteLine("Device opened successfully\n"); ConsoleExample consoleExample = new ConsoleExample(handle); consoleExample.Run(); Imports.CloseUnit(handle); } }
static void Main() { //open unit and show splash screen Console.WriteLine("\n\nOpening the device..."); short handle; short status = Imports.OpenUnit(out handle, null); Console.WriteLine("Handle: {0}", handle); if (status != 0) { Console.WriteLine("Unable to open device"); Console.WriteLine("Error code : {0}", status); WaitForKey(); } else { Console.WriteLine("Device opened successfully\n"); ConsoleExample consoleExample = new ConsoleExample(handle); consoleExample.Run(); Imports.CloseUnit(handle); } }