public static DistancePointSegment2 ( Vector3 a, Vector3 b, Vector3 p ) : float | ||
a | Vector3 | |
b | Vector3 | |
p | Vector3 | |
return | float |
public static float DistancePointSegment2(int x, int z, int px, int pz, int qx, int qz) { Vector3 p = new Vector3((float)x, 0f, (float)z); Vector3 a = new Vector3((float)px, 0f, (float)pz); Vector3 b = new Vector3((float)qx, 0f, (float)qz); return(AstarMath.DistancePointSegment2(a, b, p)); }