Exemplo n.º 1
0
        void updateUseTexture(GUIComponent sender, CheckStateEventArgs args)
        {
            resetTextureAndSize();
            if (useTexture)
            {
                useSizeForObject();
            }
            else
            {
                useTextureForObject();
            }

            useTexture = !useTexture;
        }
 void DebugDrawCheckStateChanged(GUIComponent sender, CheckStateEventArgs args)
 {
     debugDraw = args.Checked;
 }