Exemplo n.º 1
0
		void RotatedTextExposeEvent (object sender, ExposeEventArgs a)
		{
			DrawingArea drawingArea = sender as DrawingArea;

			int width = drawingArea.Allocation.Width;
			int height = drawingArea.Allocation.Height;

			double deviceRadius;

			// Get the default renderer for the screen, and set it up for drawing 
			Gdk.PangoRenderer renderer = Gdk.PangoRenderer.GetDefault (drawingArea.Screen);
			renderer.Drawable = drawingArea.GdkWindow;
			renderer.Gc = drawingArea.Style.BlackGC;

			// Set up a transformation matrix so that the user space coordinates for
			// the centered square where we draw are [-RADIUS, RADIUS], [-RADIUS, RADIUS]
			// We first center, then change the scale
			deviceRadius = Math.Min (width, height) / 2;
			Matrix matrix = Pango.Matrix.Identity;
			matrix.Translate (deviceRadius + (width - 2 * deviceRadius) / 2, deviceRadius + (height - 2 * deviceRadius) / 2);
			matrix.Scale (deviceRadius / RADIUS, deviceRadius / RADIUS);

			// Create a PangoLayout, set the font and text
			Context context = drawingArea.CreatePangoContext ();
			Pango.Layout layout = new Pango.Layout (context);
			layout.SetText ("Text");
			FontDescription desc = FontDescription.FromString ("Sans Bold 27");
			layout.FontDescription = desc;

			// Draw the layout N_WORDS times in a circle
			for (int i = 0; i < N_WORDS; i++)
			{
				Gdk.Color color = new Gdk.Color ();
				Matrix rotatedMatrix = matrix;
				int w, h;
				double angle = (360 * i) / N_WORDS;

				// Gradient from red at angle == 60 to blue at angle == 300
				color.Red = (ushort) (65535 * (1 + Math.Cos ((angle - 60) * Math.PI / 180)) / 2);
				color.Green = 0;
				color.Blue = (ushort) (65535 - color.Red);

				renderer.SetOverrideColor (RenderPart.Foreground, color);

				rotatedMatrix.Rotate (angle);
				context.Matrix = rotatedMatrix;

				// Inform Pango to re-layout the text with the new transformation matrix
				layout.ContextChanged ();
				layout.GetSize (out w, out h);
				renderer.DrawLayout (layout, - w / 2, (int) (- RADIUS * Pango.Scale.PangoScale));
			}

			// Clean up default renderer, since it is shared
			renderer.SetOverrideColor (RenderPart.Foreground, Gdk.Color.Zero);
			renderer.Drawable = null;
			renderer.Gc = null;
		}
        void RotatedTextExposeEvent(object sender, ExposeEventArgs a)
        {
            DrawingArea drawingArea = sender as DrawingArea;

            int width  = drawingArea.Allocation.Width;
            int height = drawingArea.Allocation.Height;

            double deviceRadius;

            // Get the default renderer for the screen, and set it up for drawing
            Gdk.PangoRenderer renderer = Gdk.PangoRenderer.GetDefault(drawingArea.Screen);
            renderer.Drawable = drawingArea.GdkWindow;
            renderer.Gc       = drawingArea.Style.BlackGC;

            // Set up a transformation matrix so that the user space coordinates for
            // the centered square where we draw are [-RADIUS, RADIUS], [-RADIUS, RADIUS]
            // We first center, then change the scale
            deviceRadius = Math.Min(width, height) / 2;
            Matrix matrix = Pango.Matrix.Identity;

            matrix.Translate(deviceRadius + (width - 2 * deviceRadius) / 2, deviceRadius + (height - 2 * deviceRadius) / 2);
            matrix.Scale(deviceRadius / RADIUS, deviceRadius / RADIUS);

            // Create a PangoLayout, set the font and text
            Context context = drawingArea.CreatePangoContext();

            Pango.Layout layout = new Pango.Layout(context);
            layout.SetText("Text");
            FontDescription desc = FontDescription.FromString("Sans Bold 27");

            layout.FontDescription = desc;

            // Draw the layout N_WORDS times in a circle
            for (int i = 0; i < N_WORDS; i++)
            {
                Gdk.Color color = new Gdk.Color();
                Matrix    rotatedMatrix = matrix;
                int       w, h;
                double    angle = (360 * i) / N_WORDS;

                // Gradient from red at angle == 60 to blue at angle == 300
                color.Red   = (ushort)(65535 * (1 + Math.Cos((angle - 60) * Math.PI / 180)) / 2);
                color.Green = 0;
                color.Blue  = (ushort)(65535 - color.Red);

                renderer.SetOverrideColor(RenderPart.Foreground, color);

                rotatedMatrix.Rotate(angle);
                context.Matrix = rotatedMatrix;

                // Inform Pango to re-layout the text with the new transformation matrix
                layout.ContextChanged();
                layout.GetSize(out w, out h);
                renderer.DrawLayout(layout, -w / 2, (int)(-RADIUS * Pango.Scale.PangoScale));
            }

            // Clean up default renderer, since it is shared
            renderer.SetOverrideColor(RenderPart.Foreground, Gdk.Color.Zero);
            renderer.Drawable = null;
            renderer.Gc       = null;
        }