protected override void InitWidgetFromToken(SaveConfigToken token) { TgaSaveConfigToken tgaToken = (TgaSaveConfigToken)token; if (tgaToken.BitDepth == 24) { this.bpp24Radio.Checked = true; this.bpp32Radio.Checked = false; } else { this.bpp24Radio.Checked = false; this.bpp32Radio.Checked = true; } this.rleCompressCheckBox.Checked = tgaToken.RleCompress; }
private void SaveTga(Surface input, Stream output, SaveConfigToken token, ProgressEventHandler progressCallback) { TgaSaveConfigToken tgaToken = (TgaSaveConfigToken)token; TgaHeader header = new TgaHeader(); header.idLength = 0; header.cmapType = 0; header.imageType = tgaToken.RleCompress ? TgaType.RleRgb : TgaType.Rgb; header.cmapIndex = 0; header.cmapLength = 0; header.cmapEntrySize = 0; // if bpp=8, set this to 24 header.xOrigin = 0; header.yOrigin = 0; header.imageWidth = (ushort)input.Width; header.imageHeight = (ushort)input.Height; header.pixelDepth = (byte)tgaToken.BitDepth; header.imageDesc = 0; header.Write(output); // write palette if doing 8-bit // ... todo? for (int y = input.Height - 1; y >= 0; --y) { // non-rle output if (tgaToken.RleCompress) { SaveTgaRowRle(output, input, ref header, y); } else { SaveTgaRowRaw(output, input, ref header, y); } if (progressCallback != null) { progressCallback(this, new ProgressEventArgs(100.0 * ((double)(input.Height - y) / (double)input.Height))); } } }
protected TgaSaveConfigToken(TgaSaveConfigToken copyMe) { this.bitDepth = copyMe.bitDepth; this.rleCompress = copyMe.rleCompress; }
protected TgaSaveConfigToken(TgaSaveConfigToken copyMe) { this.bitDepth = copyMe.bitDepth; this.rleCompress = copyMe.rleCompress; }