public void Start() { if (_status == GameStatus.Stop || _status == GameStatus.ReadyToStart) { _status = GameStatus.InProcess; _ghosts.Start(); _pacman.Start(); } }
public void Start() { if (_status == GameStatus.Stop || _status == GameStatus.ReadyToStart) { _status = GameStatus.InProcess; _ghosts.Start(); _pacman.Start(); } }