private unsafe IntPtr CreateReadChannelDesc(int channel, string name, int depth, VRect bounds) { IntPtr addressPtr = Memory.Allocate(Marshal.SizeOf(typeof(ReadChannelDesc)), true); IntPtr namePtr = IntPtr.Zero; try { namePtr = Marshal.StringToHGlobalAnsi(name); channelReadDescPtrs.Add(new ChannelDescPtrs(addressPtr, namePtr)); } catch (Exception) { Memory.Free(addressPtr); if (namePtr != IntPtr.Zero) { Marshal.FreeHGlobal(namePtr); namePtr = IntPtr.Zero; } throw; } ReadChannelDesc *desc = (ReadChannelDesc *)addressPtr.ToPointer(); desc->minVersion = PSConstants.kCurrentMinVersReadChannelDesc; desc->maxVersion = PSConstants.kCurrentMaxVersReadChannelDesc; desc->depth = depth; desc->bounds = bounds; desc->target = (channel < PSConstants.ChannelPorts.Alpha); desc->shown = (channel < PSConstants.ChannelPorts.SelectionMask); desc->tileOrigin.h = 0; desc->tileOrigin.v = 0; desc->tileSize.h = bounds.right - bounds.left; desc->tileSize.v = bounds.bottom - bounds.top; desc->port = new IntPtr(channel); switch (channel) { case PSConstants.ChannelPorts.Gray: desc->channelType = ChannelTypes.Black; break; case PSConstants.ChannelPorts.Red: desc->channelType = ChannelTypes.Red; break; case PSConstants.ChannelPorts.Green: desc->channelType = ChannelTypes.Green; break; case PSConstants.ChannelPorts.Blue: desc->channelType = ChannelTypes.Blue; break; case PSConstants.ChannelPorts.Alpha: desc->channelType = ChannelTypes.Transparency; break; case PSConstants.ChannelPorts.SelectionMask: desc->channelType = ChannelTypes.SelectionMask; break; } desc->name = namePtr; return(addressPtr); }
private unsafe short ReadPixelsProc(IntPtr port, PSScaling *scaling, VRect *writeRect, PixelMemoryDesc *destination, VRect *wroteRect) { #if DEBUG DebugUtils.Ping(DebugFlags.ChannelPorts, string.Format("port: {0}, rect: {1}", port.ToString(), DebugUtils.PointerToString(writeRect))); #endif if (scaling == null || writeRect == null || destination == null) { return(PSError.paramErr); } if (destination->depth != 8 && destination->depth != 16) { return(PSError.errUnsupportedDepth); } // The offsets must be aligned to a System.Byte. if ((destination->bitOffset % 8) != 0) { return(PSError.errUnsupportedBitOffset); } if ((destination->colBits % 8) != 0) { return(PSError.errUnsupportedColBits); } if ((destination->rowBits % 8) != 0) { return(PSError.errUnsupportedRowBits); } int channel = port.ToInt32(); if (channel < PSConstants.ChannelPorts.Gray || channel > PSConstants.ChannelPorts.SelectionMask) { return(PSError.errUnknownPort); } VRect srcRect = scaling->sourceRect; VRect dstRect = scaling->destinationRect; int srcWidth = srcRect.right - srcRect.left; int srcHeight = srcRect.bottom - srcRect.top; int dstWidth = dstRect.right - dstRect.left; int dstHeight = dstRect.bottom - dstRect.top; bool isSelection = channel == PSConstants.ChannelPorts.SelectionMask; SurfaceBase source = filterImageProvider.Source; if ((source.BitsPerChannel == 8 || isSelection) && destination->depth == 16) { return(PSError.errUnsupportedDepthConversion); // converting 8-bit image data to 16-bit is not supported. } if (isSelection) { if (srcWidth == dstWidth && srcHeight == dstHeight) { FillSelectionMask(destination, filterImageProvider.Mask, srcRect); } else if (dstWidth < srcWidth || dstHeight < srcHeight) // scale down { if ((scaledSelectionMask == null) || scaledSelectionMask.Width != dstWidth || scaledSelectionMask.Height != dstHeight) { if (scaledSelectionMask != null) { scaledSelectionMask.Dispose(); scaledSelectionMask = null; } try { scaledSelectionMask = new SurfaceGray8(dstWidth, dstHeight); scaledSelectionMask.FitSurface(filterImageProvider.Mask); } catch (OutOfMemoryException) { return(PSError.memFullErr); } } FillSelectionMask(destination, scaledSelectionMask, dstRect); } else if (dstWidth > srcWidth || dstHeight > srcHeight) // scale up { if ((scaledSelectionMask == null) || scaledSelectionMask.Width != dstWidth || scaledSelectionMask.Height != dstHeight) { if (scaledSelectionMask != null) { scaledSelectionMask.Dispose(); scaledSelectionMask = null; } try { scaledSelectionMask = new SurfaceGray8(dstWidth, dstHeight); scaledSelectionMask.FitSurface(filterImageProvider.Mask); } catch (OutOfMemoryException) { return(PSError.memFullErr); } } FillSelectionMask(destination, scaledSelectionMask, dstRect); } } else { ImageModes mode = imageMode; if (source.BitsPerChannel == 16 && destination->depth == 8) { if (ditheredChannelSurface == null) { short err = CreateDitheredChannelPortSurface(source); if (err != PSError.noErr) { return(err); } } mode = ditheredChannelImageMode; } if (srcWidth == dstWidth && srcHeight == dstHeight) { FillChannelData(channel, destination, ditheredChannelSurface ?? source, srcRect, mode); } else if (dstWidth < srcWidth || dstHeight < srcHeight) // scale down { if ((scaledChannelSurface == null) || scaledChannelSurface.Width != dstWidth || scaledChannelSurface.Height != dstHeight) { if (scaledChannelSurface != null) { scaledChannelSurface.Dispose(); scaledChannelSurface = null; } try { scaledChannelSurface = SurfaceFactory.CreateFromImageMode(dstWidth, dstHeight, mode); scaledChannelSurface.FitSurface(ditheredChannelSurface ?? source); } catch (OutOfMemoryException) { return(PSError.memFullErr); } } FillChannelData(channel, destination, scaledChannelSurface, dstRect, mode); } else if (dstWidth > srcWidth || dstHeight > srcHeight) // scale up { if ((scaledChannelSurface == null) || scaledChannelSurface.Width != dstWidth || scaledChannelSurface.Height != dstHeight) { if (scaledChannelSurface != null) { scaledChannelSurface.Dispose(); scaledChannelSurface = null; } try { scaledChannelSurface = SurfaceFactory.CreateFromImageMode(dstWidth, dstHeight, mode); scaledChannelSurface.FitSurface(ditheredChannelSurface ?? source); } catch (OutOfMemoryException) { return(PSError.memFullErr); } } FillChannelData(channel, destination, scaledChannelSurface, dstRect, mode); } } if (wroteRect != null) { *wroteRect = dstRect; } return(PSError.noErr); }
private static unsafe void FillChannelData(int channel, PixelMemoryDesc *destiniation, SurfaceBase source, VRect srcRect, ImageModes mode) { byte *dstPtr = (byte *)destiniation->data.ToPointer(); int stride = destiniation->rowBits / 8; int bpp = destiniation->colBits / 8; int offset = destiniation->bitOffset / 8; switch (mode) { case ImageModes.GrayScale: for (int y = srcRect.top; y < srcRect.bottom; y++) { byte *src = source.GetPointAddressUnchecked(srcRect.left, y); byte *dst = dstPtr + (y * stride) + offset; for (int x = srcRect.left; x < srcRect.right; x++) { *dst = *src; src++; dst += bpp; } } break; case ImageModes.RGB: for (int y = srcRect.top; y < srcRect.bottom; y++) { byte *src = source.GetPointAddressUnchecked(srcRect.left, y); byte *dst = dstPtr + (y * stride) + offset; for (int x = srcRect.left; x < srcRect.right; x++) { switch (channel) { case PSConstants.ChannelPorts.Red: *dst = src[2]; break; case PSConstants.ChannelPorts.Green: *dst = src[1]; break; case PSConstants.ChannelPorts.Blue: *dst = src[0]; break; case PSConstants.ChannelPorts.Alpha: *dst = src[3]; break; } src += 4; dst += bpp; } } break; case ImageModes.CMYK: for (int y = srcRect.top; y < srcRect.bottom; y++) { byte *src = source.GetPointAddressUnchecked(srcRect.left, y); byte *dst = dstPtr + (y * stride) + offset; for (int x = srcRect.left; x < srcRect.right; x++) { switch (channel) { case PSConstants.ChannelPorts.Cyan: *dst = src[0]; break; case PSConstants.ChannelPorts.Magenta: *dst = src[1]; break; case PSConstants.ChannelPorts.Yellow: *dst = src[2]; break; case PSConstants.ChannelPorts.Black: *dst = src[3]; break; } src += 4; dst += bpp; } } break; case ImageModes.Gray16: for (int y = srcRect.top; y < srcRect.bottom; y++) { ushort *src = (ushort *)source.GetPointAddressUnchecked(srcRect.left, y); ushort *dst = (ushort *)(dstPtr + (y * stride) + offset); for (int x = srcRect.left; x < srcRect.right; x++) { *dst = *src; src++; dst += bpp; } } break; case ImageModes.RGB48: for (int y = srcRect.top; y < srcRect.bottom; y++) { ushort *src = (ushort *)source.GetPointAddressUnchecked(srcRect.left, y); ushort *dst = (ushort *)(dstPtr + (y * stride) + offset); for (int x = srcRect.left; x < srcRect.right; x++) { switch (channel) { case PSConstants.ChannelPorts.Red: *dst = src[2]; break; case PSConstants.ChannelPorts.Green: *dst = src[1]; break; case PSConstants.ChannelPorts.Blue: *dst = src[0]; break; case PSConstants.ChannelPorts.Alpha: *dst = src[3]; break; } src += 4; dst += bpp; } } break; } }
private static unsafe void FillSelectionMask(PixelMemoryDesc *destiniation, SurfaceGray8 source, VRect srcRect) { byte *dstPtr = (byte *)destiniation->data.ToPointer(); int stride = destiniation->rowBits / 8; int bpp = destiniation->colBits / 8; int offset = destiniation->bitOffset / 8; for (int y = srcRect.top; y < srcRect.bottom; y++) { byte *src = source.GetPointAddressUnchecked(srcRect.left, y); byte *dst = dstPtr + (y * stride) + offset; for (int x = srcRect.left; x < srcRect.right; x++) { *dst = *src; src++; dst += bpp; } } }