Exemplo n.º 1
0
        private void bRefreshAccStash_Click(object sender, RoutedEventArgs e)
        {
            PoeAccHandler pwr = ((PoeAccHandler)((FrameworkElement)e.OriginalSource).DataContext);
            bool rechecked = false;
            repeatStashQuery:
            if (!pwr.LoggedIn)
            {
                if (!pwr.Login())
                {
                    AddLogEntry("Can't update stash. Unable to connect or log-in");
                    return;
                }
                else
                    AccManager.SaveAccounts();
            }
            string owner = pwr.UserDisplayName;
            string leagueName = StaticVariables.LeagueNames[(int)ActiveLeagueId];
            StashDownloadWaitWindow sdww = new StashDownloadWaitWindow(pwr, leagueName);
            sdww.Owner = this;
            sdww.ShowDialog();
            string[] jsonStashes = sdww.JsonStash;

            if (jsonStashes == null)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] Unable to connect. Aborting");
                return;
            }

            if (jsonStashes.Length == 1 && !rechecked)
            {
                if (!pwr.CheckLogin())
                {
                    AddLogEntry("[" + owner + "|" + leagueName + "] Error while downloading stashes. Re-loging in to website and trying again.");
                    rechecked = true;
                    goto repeatStashQuery;
                }
            }

            if (jsonStashes.Length == 0 || jsonStashes[0] == null)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] No stashes have been found. Probably this account has no characters in [" + leagueName + "] league.");
                return;
            }

            var stashList = PoeStashParser.DeserializeStashes(jsonStashes, owner);
            if (stashList == null)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] Error while parsing json stashes. Aborting");
                return;
            }
            if (stashList.Count == 0)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] No acceptable items have been found in the stash. Aborting");
                return;
            }

            bool parseSuccess = ItemsManagers[(int)ActiveLeagueId].ParseStashList(stashList);
            if (parseSuccess && Properties.Settings.Default.SyncKey != "") //save only if changes been made
            {
                //ItemManager.ItemsByCatForListView.SortTree();
                //Properties.Settings.Default.Items = Serializer<PoeItemsManager>.SerializeToString(ItemManager);
                //Properties.Settings.Default.Save();
                //ItemManager[(int)ActiveLeagueId].Export(owner, "Export\\" + owner + "." + leagueName + ".poe");
                SyncDataHelper sdh = new SyncDataHelper();
                sdh.owner = owner;
                sdh.leagueId = (int)ActiveLeagueId;
                sdh.version = ItemsManagers[(int)ActiveLeagueId].OwnerItemsListUpdateTime[owner];
                OwnersNeedingSync.Enqueue(sdh);
            }
            AccManager.SaveAccounts(); //save changed acc data like login if needed or last refresh.
            PrintItemChanges((int)ActiveLeagueId);
            SaveAllItemsManagers();
        }
Exemplo n.º 2
0
        private void bRefreshAccStash_Click(object sender, RoutedEventArgs e)
        {
            PoeAccHandler pwr       = ((PoeAccHandler)((FrameworkElement)e.OriginalSource).DataContext);
            bool          rechecked = false;

repeatStashQuery:
            if (!pwr.LoggedIn)
            {
                if (!pwr.Login())
                {
                    AddLogEntry("Can't update stash. Unable to connect or log-in");
                    return;
                }
                else
                {
                    AccManager.SaveAccounts();
                }
            }
            string owner                 = pwr.UserDisplayName;
            string leagueName            = StaticVariables.LeagueNames[(int)ActiveLeagueId];
            StashDownloadWaitWindow sdww = new StashDownloadWaitWindow(pwr, leagueName);

            sdww.Owner = this;
            sdww.ShowDialog();
            string[] jsonStashes = sdww.JsonStash;

            if (jsonStashes == null)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] Unable to connect. Aborting");
                return;
            }

            if (jsonStashes.Length == 1 && !rechecked)
            {
                if (!pwr.CheckLogin())
                {
                    AddLogEntry("[" + owner + "|" + leagueName + "] Error while downloading stashes. Re-loging in to website and trying again.");
                    rechecked = true;
                    goto repeatStashQuery;
                }
            }

            if (jsonStashes.Length == 0 || jsonStashes[0] == null)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] No stashes have been found. Probably this account has no characters in [" + leagueName + "] league.");
                return;
            }

            var stashList = PoeStashParser.DeserializeStashes(jsonStashes, owner);

            if (stashList == null)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] Error while parsing json stashes. Aborting");
                return;
            }
            if (stashList.Count == 0)
            {
                AddLogEntry("[" + owner + "|" + leagueName + "] No acceptable items have been found in the stash. Aborting");
                return;
            }

            bool parseSuccess = ItemsManagers[(int)ActiveLeagueId].ParseStashList(stashList);

            if (parseSuccess && Properties.Settings.Default.SyncKey != "") //save only if changes been made
            {
                //ItemManager.ItemsByCatForListView.SortTree();
                //Properties.Settings.Default.Items = Serializer<PoeItemsManager>.SerializeToString(ItemManager);
                //Properties.Settings.Default.Save();
                //ItemManager[(int)ActiveLeagueId].Export(owner, "Export\\" + owner + "." + leagueName + ".poe");
                SyncDataHelper sdh = new SyncDataHelper();
                sdh.owner    = owner;
                sdh.leagueId = (int)ActiveLeagueId;
                sdh.version  = ItemsManagers[(int)ActiveLeagueId].OwnerItemsListUpdateTime[owner];
                OwnersNeedingSync.Enqueue(sdh);
            }
            AccManager.SaveAccounts(); //save changed acc data like login if needed or last refresh.
            PrintItemChanges((int)ActiveLeagueId);
            SaveAllItemsManagers();
        }