public override void OnCreated(ILoading loading)
 {
     //asks the server about who's turn is it right now
     ClientData.loadData();
     TurnData.loadTurnData();
     if (ClientData.hostIP != "0.0.0.0")
     {
         try
         {
             HostConfigData.fetchRemoteData(ClientData.name, ClientData.code, ClientData.hostIP);
             if (HostConfigData.playerTurnName == ClientData.name && !TurnData.saveFetched)
             {
                 PseudoMultiplayer.receiveSaveFromServer();
             }
         }
         catch
         {
             ClientData.connectedToHost = false;
             ClientData.saveData();
         }
         if (HostConfigData.playerTurnName == ClientData.name)
         {
         }
     }
 }
 public void askTurn(UIHelperBase group)
 {
     ClientData.loadData();
     TurnData.loadTurnData();
     try
     {
         HostConfigData.fetchRemoteData(ClientData.name, ClientData.code, ClientData.hostIP);
     }
     catch (Exception e)
     {
         group.AddTextfield("No Response from server!", e.Message, (value) => doNothing());
         ClientData.connectedToHost = false;
         ClientData.saveData();
         return;
     }
     if (HostConfigData.playerTurnName == ClientData.name)
     {
         if (HostConfigData.playerTurnName == ClientData.name && !TurnData.saveFetched)
         {
             PseudoMultiplayer.receiveSaveFromServer();
             group.AddTextfield("Response from server: ", "Yes it is. An up to date save was retrieved from host into save name: " + ClientData.SAVE_FILE_NAME + "_received.crp", (value) => doNothing());
         }
         else
         {
             group.AddTextfield("Response from server: ", "Yes it is.", (value) => doNothing());
         }
     }
     else if (HostConfigData.playerTurnName == "First turn")
     {
         group.AddTextfield("Response from server:", "As it is the first turn it is up to the players to decide.", (value) => doNothing());
     }
     else
     {
         group.AddTextfield("Response from server: ", "Nope. It is player " + HostConfigData.playerTurnName + "'s turn.", (value) => doNothing());
     }
 }